Mercurial > sdl-ios-xcode
comparison src/audio/arts/SDL_artsaudio.c @ 3699:4160ba33b597
Removed test for "driver is valid, but doesn't see any audio devices."
It was causing problems, and it really doesn't make sense to do it that way.
Fixes Bugzilla #834.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 26 Jan 2010 06:01:33 +0000 |
parents | f7b03b6838cb |
children | b530ef003506 |
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3698:17376128fb56 | 3699:4160ba33b597 |
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366 impl->CloseDevice = ARTS_CloseDevice; | 366 impl->CloseDevice = ARTS_CloseDevice; |
367 impl->WaitDone = ARTS_WaitDone; | 367 impl->WaitDone = ARTS_WaitDone; |
368 impl->Deinitialize = ARTS_Deinitialize; | 368 impl->Deinitialize = ARTS_Deinitialize; |
369 impl->OnlyHasDefaultOutputDevice = 1; | 369 impl->OnlyHasDefaultOutputDevice = 1; |
370 | 370 |
371 return 1; | 371 return 1; /* this audio target is available. */ |
372 } | 372 } |
373 | 373 |
374 | 374 |
375 AudioBootStrap ARTS_bootstrap = { | 375 AudioBootStrap ARTS_bootstrap = { |
376 ARTS_DRIVER_NAME, "Analog RealTime Synthesizer", ARTS_Init, 0 | 376 ARTS_DRIVER_NAME, "Analog RealTime Synthesizer", ARTS_Init, 0 |