comparison src/audio/arts/SDL_artsaudio.c @ 3699:4160ba33b597

Removed test for "driver is valid, but doesn't see any audio devices." It was causing problems, and it really doesn't make sense to do it that way. Fixes Bugzilla #834.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 26 Jan 2010 06:01:33 +0000
parents f7b03b6838cb
children b530ef003506
comparison
equal deleted inserted replaced
3698:17376128fb56 3699:4160ba33b597
366 impl->CloseDevice = ARTS_CloseDevice; 366 impl->CloseDevice = ARTS_CloseDevice;
367 impl->WaitDone = ARTS_WaitDone; 367 impl->WaitDone = ARTS_WaitDone;
368 impl->Deinitialize = ARTS_Deinitialize; 368 impl->Deinitialize = ARTS_Deinitialize;
369 impl->OnlyHasDefaultOutputDevice = 1; 369 impl->OnlyHasDefaultOutputDevice = 1;
370 370
371 return 1; 371 return 1; /* this audio target is available. */
372 } 372 }
373 373
374 374
375 AudioBootStrap ARTS_bootstrap = { 375 AudioBootStrap ARTS_bootstrap = {
376 ARTS_DRIVER_NAME, "Analog RealTime Synthesizer", ARTS_Init, 0 376 ARTS_DRIVER_NAME, "Analog RealTime Synthesizer", ARTS_Init, 0