comparison src/audio/nds/SDL_ndsaudio.h @ 2680:4135aa9c5645 gsoc2008_nds

More work on the accelerated 2D video driver, beginnings of sprite-based rendering support. Also some initial work on an audio driver.
author Darren Alton <dalton@stevens.edu>
date Sat, 19 Jul 2008 17:37:19 +0000
parents
children e065c9f6a393
comparison
equal deleted inserted replaced
2679:bc3e3e889f6d 2680:4135aa9c5645
1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2006 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23
24 #ifndef _SDL_ndsaudio_h
25 #define _SDL_ndsaudio_h
26
27 #include "../SDL_sysaudio.h"
28
29 /* Hidden "this" pointer for the audio functions */
30 #define _THIS SDL_AudioDevice *this
31
32 struct SDL_PrivateAudioData
33 {
34 /* The file descriptor for the audio device */
35 Uint8 *mixbuf;
36 Uint32 mixlen;
37 Uint32 write_delay;
38 Uint32 initial_calls;
39 };
40
41 #endif /* _SDL_ndsaudio_h */
42 /* vi: set ts=4 sw=4 expandtab: */