Mercurial > sdl-ios-xcode
comparison src/audio/SDL_audio.c @ 2680:4135aa9c5645 gsoc2008_nds
More work on the accelerated 2D video driver, beginnings of sprite-based rendering support. Also some initial work on an audio driver.
author | Darren Alton <dalton@stevens.edu> |
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date | Sat, 19 Jul 2008 17:37:19 +0000 |
parents | aedfcdeb69b6 |
children | e1da92da346c |
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2679:bc3e3e889f6d | 2680:4135aa9c5645 |
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68 extern AudioBootStrap DISKAUD_bootstrap; | 68 extern AudioBootStrap DISKAUD_bootstrap; |
69 extern AudioBootStrap DUMMYAUD_bootstrap; | 69 extern AudioBootStrap DUMMYAUD_bootstrap; |
70 extern AudioBootStrap DCAUD_bootstrap; | 70 extern AudioBootStrap DCAUD_bootstrap; |
71 extern AudioBootStrap MMEAUDIO_bootstrap; | 71 extern AudioBootStrap MMEAUDIO_bootstrap; |
72 extern AudioBootStrap DART_bootstrap; | 72 extern AudioBootStrap DART_bootstrap; |
73 extern AudioBootStrap NDSAUD_bootstrap; | |
73 | 74 |
74 | 75 |
75 /* Available audio drivers */ | 76 /* Available audio drivers */ |
76 static AudioBootStrap *bootstrap[] = { | 77 static AudioBootStrap *bootstrap[] = { |
77 #if SDL_AUDIO_DRIVER_BSD | 78 #if SDL_AUDIO_DRIVER_BSD |
142 #if SDL_AUDIO_DRIVER_MMEAUDIO | 143 #if SDL_AUDIO_DRIVER_MMEAUDIO |
143 &MMEAUDIO_bootstrap, | 144 &MMEAUDIO_bootstrap, |
144 #endif | 145 #endif |
145 #if SDL_AUDIO_DRIVER_DART | 146 #if SDL_AUDIO_DRIVER_DART |
146 &DART_bootstrap, | 147 &DART_bootstrap, |
148 #endif | |
149 #if SDL_AUDIO_DRIVER_NDS | |
150 &NDSAUD_bootstrap, | |
147 #endif | 151 #endif |
148 NULL | 152 NULL |
149 }; | 153 }; |
150 | 154 |
151 static SDL_AudioDevice * | 155 static SDL_AudioDevice * |