comparison README @ 1349:3f395c825b14

*** empty log message ***
author Sam Lantinga <slouken@libsdl.org>
date Wed, 08 Feb 2006 17:23:32 +0000
parents ca3718c215af
children f12379c41042
comparison
equal deleted inserted replaced
1348:40d0975c1769 1349:3f395c825b14
12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, 12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
13 and 2D framebuffer across multiple platforms. 13 and 2D framebuffer across multiple platforms.
14 14
15 SDL is written in C, but works with C++ natively, and has bindings to 15 SDL is written in C, but works with C++ natively, and has bindings to
16 several other languages, including Ada, C#, Eiffel, Java, Lua, ML, 16 several other languages, including Ada, C#, Eiffel, Java, Lua, ML,
17 Objective C, Perl, PHP, Pike, Python, and Ruby. 17 Objective C, Pascal, Perl, PHP, Pike, Python, and Ruby.
18 18
19 The current version supports Linux, Windows, BeOS, MacOS, MacOS X, 19 The current version supports Linux, Windows, BeOS, MacOS, MacOS X,
20 FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains 20 FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains
21 support for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF/Tru64, 21 support for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF/Tru64,
22 RISC OS, SymbianOS, and OS/2, but these are not officially supported. 22 RISC OS, SymbianOS, and OS/2, but these are not officially supported.