Mercurial > sdl-ios-xcode
comparison README @ 1349:3f395c825b14
*** empty log message ***
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 08 Feb 2006 17:23:32 +0000 |
parents | ca3718c215af |
children | f12379c41042 |
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1348:40d0975c1769 | 1349:3f395c825b14 |
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12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, | 12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, |
13 and 2D framebuffer across multiple platforms. | 13 and 2D framebuffer across multiple platforms. |
14 | 14 |
15 SDL is written in C, but works with C++ natively, and has bindings to | 15 SDL is written in C, but works with C++ natively, and has bindings to |
16 several other languages, including Ada, C#, Eiffel, Java, Lua, ML, | 16 several other languages, including Ada, C#, Eiffel, Java, Lua, ML, |
17 Objective C, Perl, PHP, Pike, Python, and Ruby. | 17 Objective C, Pascal, Perl, PHP, Pike, Python, and Ruby. |
18 | 18 |
19 The current version supports Linux, Windows, BeOS, MacOS, MacOS X, | 19 The current version supports Linux, Windows, BeOS, MacOS, MacOS X, |
20 FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains | 20 FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains |
21 support for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF/Tru64, | 21 support for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF/Tru64, |
22 RISC OS, SymbianOS, and OS/2, but these are not officially supported. | 22 RISC OS, SymbianOS, and OS/2, but these are not officially supported. |