Mercurial > sdl-ios-xcode
comparison src/video/uikit/SDL_uikitview.m @ 4465:3e69e077cb95
Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
Plus, this lets me start implementing cursor support.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 09 May 2010 20:47:22 -0700 |
parents | 64ce267332c6 |
children | 6dc6a2bdd55e |
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4464:fa77a6429698 | 4465:3e69e077cb95 |
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45 | 45 |
46 #if SDL_IPHONE_KEYBOARD | 46 #if SDL_IPHONE_KEYBOARD |
47 [self initializeKeyboard]; | 47 [self initializeKeyboard]; |
48 #endif | 48 #endif |
49 | 49 |
50 #if FIXME_MULTITOUCH | |
50 int i; | 51 int i; |
51 for (i=0; i<MAX_SIMULTANEOUS_TOUCHES; i++) { | 52 for (i=0; i<MAX_SIMULTANEOUS_TOUCHES; i++) { |
52 mice[i].id = i; | 53 mice[i].id = i; |
53 mice[i].driverdata = NULL; | 54 mice[i].driverdata = NULL; |
54 SDL_AddMouse(&mice[i], "Mouse", 0, 0, 1); | 55 SDL_AddMouse(&mice[i], "Mouse", 0, 0, 1); |
55 } | 56 } |
56 self.multipleTouchEnabled = YES; | 57 self.multipleTouchEnabled = YES; |
58 #endif | |
57 | 59 |
58 return self; | 60 return self; |
59 | 61 |
60 } | 62 } |
61 | 63 |
62 - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { | 64 - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { |
63 | 65 |
64 NSEnumerator *enumerator = [touches objectEnumerator]; | 66 NSEnumerator *enumerator = [touches objectEnumerator]; |
65 UITouch *touch =(UITouch*)[enumerator nextObject]; | 67 UITouch *touch =(UITouch*)[enumerator nextObject]; |
66 | 68 |
69 #if FIXME_MULTITOUCH | |
67 /* associate touches with mice, so long as we have slots */ | 70 /* associate touches with mice, so long as we have slots */ |
68 int i; | 71 int i; |
69 int found = 0; | 72 int found = 0; |
70 for(i=0; touch && i < MAX_SIMULTANEOUS_TOUCHES; i++) { | 73 for(i=0; touch && i < MAX_SIMULTANEOUS_TOUCHES; i++) { |
71 | 74 |
102 touch = (UITouch*)[enumerator nextObject]; | 105 touch = (UITouch*)[enumerator nextObject]; |
103 | 106 |
104 /* switch back to our old mouse */ | 107 /* switch back to our old mouse */ |
105 SDL_SelectMouse(oldMouse); | 108 SDL_SelectMouse(oldMouse); |
106 | 109 |
107 } | 110 } |
111 #endif | |
108 } | 112 } |
109 | 113 |
110 - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { | 114 - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { |
111 | 115 |
112 NSEnumerator *enumerator = [touches objectEnumerator]; | 116 NSEnumerator *enumerator = [touches objectEnumerator]; |
113 UITouch *touch=nil; | 117 UITouch *touch=nil; |
114 | 118 |
119 #if FIXME_MULTITOUCH | |
115 while(touch = (UITouch *)[enumerator nextObject]) { | 120 while(touch = (UITouch *)[enumerator nextObject]) { |
116 /* search for the mouse slot associated with this touch */ | 121 /* search for the mouse slot associated with this touch */ |
117 int i, found = NO; | 122 int i, found = NO; |
118 for (i=0; i<MAX_SIMULTANEOUS_TOUCHES && !found; i++) { | 123 for (i=0; i<MAX_SIMULTANEOUS_TOUCHES && !found; i++) { |
119 if (mice[i].driverdata == touch) { | 124 if (mice[i].driverdata == touch) { |
125 /* discontinue search for this touch */ | 130 /* discontinue search for this touch */ |
126 found = YES; | 131 found = YES; |
127 } | 132 } |
128 } | 133 } |
129 } | 134 } |
135 #endif | |
130 } | 136 } |
131 | 137 |
132 - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { | 138 - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { |
133 /* | 139 /* |
134 this can happen if the user puts more than 5 touches on the screen | 140 this can happen if the user puts more than 5 touches on the screen |
141 - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { | 147 - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { |
142 | 148 |
143 NSEnumerator *enumerator = [touches objectEnumerator]; | 149 NSEnumerator *enumerator = [touches objectEnumerator]; |
144 UITouch *touch=nil; | 150 UITouch *touch=nil; |
145 | 151 |
152 #if FIXME_MULTITOUCH | |
146 while(touch = (UITouch *)[enumerator nextObject]) { | 153 while(touch = (UITouch *)[enumerator nextObject]) { |
147 /* try to find the mouse associated with this touch */ | 154 /* try to find the mouse associated with this touch */ |
148 int i, found = NO; | 155 int i, found = NO; |
149 for (i=0; i<MAX_SIMULTANEOUS_TOUCHES && !found; i++) { | 156 for (i=0; i<MAX_SIMULTANEOUS_TOUCHES && !found; i++) { |
150 if (mice[i].driverdata == touch) { | 157 if (mice[i].driverdata == touch) { |
155 /* discontinue search */ | 162 /* discontinue search */ |
156 found = YES; | 163 found = YES; |
157 } | 164 } |
158 } | 165 } |
159 } | 166 } |
167 #endif | |
160 } | 168 } |
161 | 169 |
162 /* | 170 /* |
163 ---- Keyboard related functionality below this line ---- | 171 ---- Keyboard related functionality below this line ---- |
164 */ | 172 */ |