Mercurial > sdl-ios-xcode
comparison src/video/ps3/SDL_ps3video.h @ 3141:3df74541339b gsoc2009_ps3
Added ps3 video driver based on the dummy driver.
Added spulib for copying to framebuffer.
Added SPU managing functions.
Added open/close and taking control of the framebuffer.
author | Martin Lowinski <martin@goldtopf.org> |
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date | Fri, 29 May 2009 09:50:21 +0000 |
parents | |
children | c146645a770e |
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3140:9ef99b844c60 | 3141:3df74541339b |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2009 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 #include "SDL_config.h" | |
23 | |
24 #include <libspe2.h> | |
25 | |
26 #ifndef _SDL_ps3video_h | |
27 #define _SDL_ps3video_h | |
28 | |
29 #include "../SDL_sysvideo.h" | |
30 | |
31 /* Debugging | |
32 * 0: No debug messages | |
33 * 1: Video debug messages | |
34 * 2: SPE debug messages | |
35 * 3: Memory adresses | |
36 */ | |
37 #define DEBUG_LEVEL 2 | |
38 | |
39 #ifdef DEBUG_LEVEL | |
40 #define deprintf( level, fmt, args... ) \ | |
41 do \ | |
42 { \ | |
43 if ( (unsigned)(level) <= DEBUG_LEVEL ) \ | |
44 { \ | |
45 fprintf( stdout, fmt, ##args ); \ | |
46 fflush( stdout ); \ | |
47 } \ | |
48 } while ( 0 ) | |
49 #else | |
50 #define deprintf( level, fmt, args... ) | |
51 #endif | |
52 | |
53 /* Default framebuffer device on PS3 */ | |
54 #define PS3DEV "/dev/fb0" | |
55 | |
56 /* SPU thread data */ | |
57 typedef struct spu_data { | |
58 spe_context_ptr_t ctx; | |
59 pthread_t thread; | |
60 spe_program_handle_t program; | |
61 char * program_name; | |
62 unsigned int booted; | |
63 unsigned int keepalive; | |
64 unsigned int entry; | |
65 int error_code; | |
66 void * argp; | |
67 } spu_data_t; | |
68 | |
69 /* Private display data */ | |
70 typedef struct SDL_VideoData | |
71 { | |
72 /* Framebuffer device descriptor */ | |
73 int fbdev; | |
74 /* mmap'd access to fbdev */ | |
75 uint8_t * frame_buffer; | |
76 /* SPE threading stuff */ | |
77 spu_data_t * fb_thread_data; | |
78 /* Framebuffer transfer data */ | |
79 volatile struct fb_writer_parms_t * fb_parms __attribute__((aligned(128))); | |
80 } SDL_VideoData; | |
81 | |
82 #endif /* _SDL_ps3video_h */ | |
83 | |
84 /* vi: set ts=4 sw=4 expandtab: */ |