comparison VisualC/SDLmain/SDLmain_VS2005.vcproj @ 4662:3c4e0130c9b1

Added alternative finger tracking method. Still prefer IPHONE_TOUCH_EFFICIENT_DANGEROUS.
author Jim Grandpre <jim.tla@gmail.com>
date Tue, 13 Jul 2010 18:31:09 -0400
parents 03dcb795c583
children 379361d5e425
comparison
equal deleted inserted replaced
4661:03dcb795c583 4662:3c4e0130c9b1
1 <?xml version="1.0" encoding="Windows-1252"?> 1 <?xml version="1.0" encoding="Windows-1252"?>
2 <VisualStudioProject 2 <VisualStudioProject
3 ProjectType="Visual C++" 3 ProjectType="Visual C++"
4 <<<<<<< local
5 Version="8.00"
6 =======
4 Version="9.00" 7 Version="9.00"
8 >>>>>>> other
5 Name="SDLmain" 9 Name="SDLmain"
6 ProjectGUID="{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}" 10 ProjectGUID="{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
11 <<<<<<< local
12 =======
7 TargetFrameworkVersion="131072" 13 TargetFrameworkVersion="131072"
14 >>>>>>> other
8 > 15 >
9 <Platforms> 16 <Platforms>
10 <Platform 17 <Platform
11 Name="Win32" 18 Name="Win32"
12 /> 19 />
24 ATLMinimizesCRunTimeLibraryUsage="false" 31 ATLMinimizesCRunTimeLibraryUsage="false"
25 > 32 >
26 <Tool 33 <Tool
27 Name="VCPreBuildEventTool" 34 Name="VCPreBuildEventTool"
28 Description="Making sure basic SDL headers are in place..." 35 Description="Making sure basic SDL headers are in place..."
36 <<<<<<< local
37 CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY"
38 =======
29 CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;" 39 CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
40 >>>>>>> other
30 /> 41 />
31 <Tool 42 <Tool
32 Name="VCCustomBuildTool" 43 Name="VCCustomBuildTool"
33 /> 44 />
34 <Tool 45 <Tool
97 ATLMinimizesCRunTimeLibraryUsage="false" 108 ATLMinimizesCRunTimeLibraryUsage="false"
98 > 109 >
99 <Tool 110 <Tool
100 Name="VCPreBuildEventTool" 111 Name="VCPreBuildEventTool"
101 Description="Making sure basic SDL headers are in place..." 112 Description="Making sure basic SDL headers are in place..."
113 <<<<<<< local
114 CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY"
115 =======
102 CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;" 116 CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
117 >>>>>>> other
103 /> 118 />
104 <Tool 119 <Tool
105 Name="VCCustomBuildTool" 120 Name="VCCustomBuildTool"
106 /> 121 />
107 <Tool 122 <Tool
170 ATLMinimizesCRunTimeLibraryUsage="false" 185 ATLMinimizesCRunTimeLibraryUsage="false"
171 > 186 >
172 <Tool 187 <Tool
173 Name="VCPreBuildEventTool" 188 Name="VCPreBuildEventTool"
174 Description="Making sure basic SDL headers are in place..." 189 Description="Making sure basic SDL headers are in place..."
190 <<<<<<< local
191 CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY"
192 =======
175 CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;" 193 CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
194 >>>>>>> other
176 /> 195 />
177 <Tool 196 <Tool
178 Name="VCCustomBuildTool" 197 Name="VCCustomBuildTool"
179 /> 198 />
180 <Tool 199 <Tool