Mercurial > sdl-ios-xcode
comparison src/video/SDL_video.c @ 3540:3ad09fdbfcb0
Fixed constness in RenderRects() parameter
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 11 Dec 2009 09:13:51 +0000 |
parents | 0267b8b1595c |
children | 7812d3e9564e |
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3539:f2846bf19360 | 3540:3ad09fdbfcb0 |
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2583 /* Check for NULL rect, which means fill entire window */ | 2583 /* Check for NULL rect, which means fill entire window */ |
2584 for (i = 0; i < count; ++i) { | 2584 for (i = 0; i < count; ++i) { |
2585 if (rects[i] == NULL) { | 2585 if (rects[i] == NULL) { |
2586 SDL_Window *window; | 2586 SDL_Window *window; |
2587 SDL_Rect full_rect; | 2587 SDL_Rect full_rect; |
2588 SDL_Rect *rect; | 2588 const SDL_Rect *rect; |
2589 | 2589 |
2590 window = SDL_GetWindowFromID(renderer->window); | 2590 window = SDL_GetWindowFromID(renderer->window); |
2591 full_rect.x = 0; | 2591 full_rect.x = 0; |
2592 full_rect.y = 0; | 2592 full_rect.y = 0; |
2593 full_rect.w = window->w; | 2593 full_rect.w = window->w; |