Mercurial > sdl-ios-xcode
comparison src/video/SDL_surface.c @ 4461:39c22a953456 pre-touch-removal
Make the compiler even happier
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 09 May 2010 16:16:11 -0700 |
parents | f7b03b6838cb |
children | 2cd7bb613a83 |
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4460:363604b42e84 | 4461:39c22a953456 |
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40 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) | 40 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) |
41 { | 41 { |
42 SDL_Surface *surface; | 42 SDL_Surface *surface; |
43 | 43 |
44 /* The flags are no longer used, make the compiler happy */ | 44 /* The flags are no longer used, make the compiler happy */ |
45 flags; | 45 (void)flags; |
46 | 46 |
47 /* Allocate the surface */ | 47 /* Allocate the surface */ |
48 surface = (SDL_Surface *) SDL_calloc(1, sizeof(*surface)); | 48 surface = (SDL_Surface *) SDL_calloc(1, sizeof(*surface)); |
49 if (surface == NULL) { | 49 if (surface == NULL) { |
50 SDL_OutOfMemory(); | 50 SDL_OutOfMemory(); |