Mercurial > sdl-ios-xcode
comparison docs/man3/SDL_SemWaitTimeout.3 @ 306:3879bed3395c
Only put surfaces in video memory if there are accelerated blits
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 10 Mar 2002 03:38:32 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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305:9c6613983e85 | 306:3879bed3395c |
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