Mercurial > sdl-ios-xcode
comparison src/video/quartz/SDL_QuartzGL.m @ 1403:376665398b25
Catch the C++ and Objective C sources too...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 21 Feb 2006 08:47:46 +0000 |
parents | 5abff0870de2 |
children | 96c2f89cc7e1 3b2a92126f4d |
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1402:d910939febfa | 1403:376665398b25 |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | 17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
18 | 18 |
19 Sam Lantinga | 19 Sam Lantinga |
20 slouken@libsdl.org | 20 slouken@libsdl.org |
21 */ | 21 */ |
22 #include "SDL_config.h" | |
22 | 23 |
23 #include "SDL_QuartzVideo.h" | 24 #include "SDL_QuartzVideo.h" |
24 | 25 |
25 /* | 26 /* |
26 * GL_ARB_Multisample is supposed to be available in 10.1, according to Apple: | 27 * GL_ARB_Multisample is supposed to be available in 10.1, according to Apple: |