Mercurial > sdl-ios-xcode
comparison XCodeiPhoneOS/Demos/src/mixer.c @ 3093:375ee92745e8
Fixed iPhone demos
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 17 Mar 2009 03:56:21 +0000 |
parents | f55c87ae336b |
children | 7f684f249ec9 |
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3092:cad1aefa2ed9 | 3093:375ee92745e8 |
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165 /* draws buttons to screen */ | 165 /* draws buttons to screen */ |
166 void | 166 void |
167 render(void) | 167 render(void) |
168 { | 168 { |
169 int i; | 169 int i; |
170 SDL_RenderFill(50, 50, 50, 255, NULL); /* draw background (gray) */ | 170 SDL_SetRenderDrawColor(50, 50, 50, 255); |
171 SDL_RenderFill(NULL); /* draw background (gray) */ | |
171 /* draw the drum buttons */ | 172 /* draw the drum buttons */ |
172 for (i = 0; i < NUM_DRUMS; i++) { | 173 for (i = 0; i < NUM_DRUMS; i++) { |
173 SDL_Color color = | 174 SDL_Color color = |
174 buttons[i].isPressed ? buttons[i].downColor : buttons[i].upColor; | 175 buttons[i].isPressed ? buttons[i].downColor : buttons[i].upColor; |
175 SDL_RenderFill(color.r, color.g, color.b, color.unused, | 176 SDL_SetRenderDrawColor(color.r, color.g, color.b, color.unused); |
176 &buttons[i].rect); | 177 SDL_RenderFill(&buttons[i].rect); |
177 } | 178 } |
178 /* update the screen */ | 179 /* update the screen */ |
179 SDL_RenderPresent(); | 180 SDL_RenderPresent(); |
180 } | 181 } |
181 | 182 |