Mercurial > sdl-ios-xcode
comparison XCodeiPhoneOS/Demos/src/keyboard.c @ 3093:375ee92745e8
Fixed iPhone demos
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 17 Mar 2009 03:56:21 +0000 |
parents | 9dde605c7540 |
children | 7f684f249ec9 |
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3092:cad1aefa2ed9 | 3093:375ee92745e8 |
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172 */ | 172 */ |
173 void | 173 void |
174 drawBlank(int x, int y) | 174 drawBlank(int x, int y) |
175 { | 175 { |
176 SDL_Rect rect = { x, y, GLYPH_SIZE_SCREEN, GLYPH_SIZE_SCREEN }; | 176 SDL_Rect rect = { x, y, GLYPH_SIZE_SCREEN, GLYPH_SIZE_SCREEN }; |
177 SDL_RenderFill(bg_color.r, bg_color.g, bg_color.b, bg_color.unused, | 177 SDL_SetRenderDrawColor(bg_color.r, bg_color.g, bg_color.b, bg_color.unused); |
178 &rect); | 178 SDL_RenderFill(&rect); |
179 } | 179 } |
180 | 180 |
181 /* moves backwards one character, erasing the last one put down */ | 181 /* moves backwards one character, erasing the last one put down */ |
182 void | 182 void |
183 backspace(void) | 183 backspace(void) |
252 | 252 |
253 /* load up our font */ | 253 /* load up our font */ |
254 loadFont(); | 254 loadFont(); |
255 | 255 |
256 /* draw the background, we'll just paint over it */ | 256 /* draw the background, we'll just paint over it */ |
257 SDL_RenderFill(bg_color.r, bg_color.g, bg_color.b, bg_color.unused, NULL); | 257 SDL_SetRenderDrawColor(bg_color.r, bg_color.g, bg_color.b, bg_color.unused); |
258 SDL_RenderFill(NULL); | |
258 SDL_RenderPresent(); | 259 SDL_RenderPresent(); |
259 | 260 |
260 int done = 0; | 261 int done = 0; |
261 /* loop till we get SDL_Quit */ | 262 /* loop till we get SDL_Quit */ |
262 while (SDL_WaitEvent(&event)) { | 263 while (SDL_WaitEvent(&event)) { |