Mercurial > sdl-ios-xcode
comparison src/video/SDL_sysvideo.h @ 3427:36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 09 Nov 2009 05:20:11 +0000 |
parents | 64a60c5d502e |
children | 9f62f47d989b |
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3426:ee0178f1c507 | 3427:36cf454ba065 |
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94 int (*RenderLine) (SDL_Renderer * renderer, int x1, int y1, int x2, | 94 int (*RenderLine) (SDL_Renderer * renderer, int x1, int y1, int x2, |
95 int y2); | 95 int y2); |
96 int (*RenderFill) (SDL_Renderer * renderer, const SDL_Rect * rect); | 96 int (*RenderFill) (SDL_Renderer * renderer, const SDL_Rect * rect); |
97 int (*RenderCopy) (SDL_Renderer * renderer, SDL_Texture * texture, | 97 int (*RenderCopy) (SDL_Renderer * renderer, SDL_Texture * texture, |
98 const SDL_Rect * srcrect, const SDL_Rect * dstrect); | 98 const SDL_Rect * srcrect, const SDL_Rect * dstrect); |
99 int (*RenderReadPixels) (SDL_Renderer * renderer, const SDL_Rect * rect, | |
100 void * pixels, int pitch); | |
101 int (*RenderWritePixels) (SDL_Renderer * renderer, const SDL_Rect * rect, | |
102 const void * pixels, int pitch); | |
99 void (*RenderPresent) (SDL_Renderer * renderer); | 103 void (*RenderPresent) (SDL_Renderer * renderer); |
100 void (*DestroyTexture) (SDL_Renderer * renderer, SDL_Texture * texture); | 104 void (*DestroyTexture) (SDL_Renderer * renderer, SDL_Texture * texture); |
101 | 105 |
102 void (*DestroyRenderer) (SDL_Renderer * renderer); | 106 void (*DestroyRenderer) (SDL_Renderer * renderer); |
103 | 107 |