Mercurial > sdl-ios-xcode
comparison src/video/photon/SDL_ph_wm.c @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | c9b51268668f |
children | 604d73db6802 |
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1335:c39265384763 | 1336:3692456e7b0f |
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62 { | 62 { |
63 PhWindowEvent_t windowevent; | 63 PhWindowEvent_t windowevent; |
64 | 64 |
65 SDL_Lock_EventThread(); | 65 SDL_Lock_EventThread(); |
66 | 66 |
67 memset( &windowevent, 0, sizeof (event) ); | 67 SDL_memset( &windowevent, 0, sizeof (event) ); |
68 windowevent.event_f = Ph_WM_HIDE; | 68 windowevent.event_f = Ph_WM_HIDE; |
69 windowevent.event_state = Ph_WM_EVSTATE_HIDE; | 69 windowevent.event_state = Ph_WM_EVSTATE_HIDE; |
70 windowevent.rid = PtWidgetRid(window); | 70 windowevent.rid = PtWidgetRid(window); |
71 PtForwardWindowEvent(&windowevent); | 71 PtForwardWindowEvent(&windowevent); |
72 | 72 |