Mercurial > sdl-ios-xcode
comparison src/video/photon/SDL_ph_gl.c @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | c9b51268668f |
children | 19418e4422cb |
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1335:c39265384763 | 1336:3692456e7b0f |
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121 } | 121 } |
122 | 122 |
123 this->gl_config.dll_handle = handle; | 123 this->gl_config.dll_handle = handle; |
124 this->gl_config.driver_loaded = 1; | 124 this->gl_config.driver_loaded = 1; |
125 | 125 |
126 strncpy(this->gl_config.driver_path, path, sizeof(this->gl_config.driver_path)-1); | 126 SDL_strncpy(this->gl_config.driver_path, path, sizeof(this->gl_config.driver_path)-1); |
127 | 127 |
128 return 0; | 128 return 0; |
129 } | 129 } |
130 #endif /* 6.3.0 */ | 130 #endif /* 6.3.0 */ |
131 | 131 |