Mercurial > sdl-ios-xcode
comparison src/video/ataricommon/SDL_ikbdevents.c @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | c9b51268668f |
children | adc8ff3c9597 |
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1335:c39265384763 | 1336:3692456e7b0f |
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76 | 76 |
77 void AtariIkbd_InitOSKeymap(_THIS) | 77 void AtariIkbd_InitOSKeymap(_THIS) |
78 { | 78 { |
79 int i; | 79 int i; |
80 | 80 |
81 memset(SDL_AtariIkbd_keyboard, KEY_UNDEFINED, ATARIBIOS_MAXKEYS); | 81 SDL_memset(SDL_AtariIkbd_keyboard, KEY_UNDEFINED, ATARIBIOS_MAXKEYS); |
82 | 82 |
83 /* Initialize keymap */ | 83 /* Initialize keymap */ |
84 for ( i=0; i<sizeof(keymap); i++ ) | 84 for ( i=0; i<sizeof(keymap); i++ ) |
85 keymap[i] = SDLK_UNKNOWN; | 85 keymap[i] = SDLK_UNKNOWN; |
86 | 86 |