Mercurial > sdl-ios-xcode
comparison src/video/SDL_blit_0.c @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | 450721ad5436 |
children | c71e05b4dc2e |
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1335:c39265384763 | 1336:3692456e7b0f |
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295 if ( (c&7) == 0 ) { | 295 if ( (c&7) == 0 ) { |
296 byte = *src++; | 296 byte = *src++; |
297 } | 297 } |
298 bit = (byte&0x80)>>7; | 298 bit = (byte&0x80)>>7; |
299 if ( bit != ckey ) { | 299 if ( bit != ckey ) { |
300 memcpy(dst, &palmap[bit*4], 3); | 300 SDL_memcpy(dst, &palmap[bit*4], 3); |
301 } | 301 } |
302 byte <<= 1; | 302 byte <<= 1; |
303 dst += 3; | 303 dst += 3; |
304 } | 304 } |
305 src += srcskip; | 305 src += srcskip; |