Mercurial > sdl-ios-xcode
comparison src/audio/openbsd/SDL_openbsdaudio.c @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | 0276947bee66 |
children | 604d73db6802 |
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1335:c39265384763 | 1336:3692456e7b0f |
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93 } | 93 } |
94 | 94 |
95 static void | 95 static void |
96 Audio_DeleteDevice(SDL_AudioDevice *device) | 96 Audio_DeleteDevice(SDL_AudioDevice *device) |
97 { | 97 { |
98 free(device->hidden); | 98 SDL_free(device->hidden); |
99 free(device); | 99 SDL_free(device); |
100 } | 100 } |
101 | 101 |
102 static SDL_AudioDevice | 102 static SDL_AudioDevice |
103 *Audio_CreateDevice(int devindex) | 103 *Audio_CreateDevice(int devindex) |
104 { | 104 { |
105 SDL_AudioDevice *this; | 105 SDL_AudioDevice *this; |
106 | 106 |
107 /* Initialize all variables that we clean on shutdown */ | 107 /* Initialize all variables that we clean on shutdown */ |
108 this = (SDL_AudioDevice*)malloc(sizeof(SDL_AudioDevice)); | 108 this = (SDL_AudioDevice*)SDL_malloc(sizeof(SDL_AudioDevice)); |
109 if(this) { | 109 if(this) { |
110 memset(this, 0, (sizeof *this)); | 110 SDL_memset(this, 0, (sizeof *this)); |
111 this->hidden = | 111 this->hidden = |
112 (struct SDL_PrivateAudioData*)malloc((sizeof *this->hidden)); | 112 (struct SDL_PrivateAudioData*)SDL_malloc((sizeof *this->hidden)); |
113 } | 113 } |
114 if((this == NULL) || (this->hidden == NULL)) { | 114 if((this == NULL) || (this->hidden == NULL)) { |
115 SDL_OutOfMemory(); | 115 SDL_OutOfMemory(); |
116 if(this) free(this); | 116 if(this) SDL_free(this); |
117 return(0); | 117 return(0); |
118 } | 118 } |
119 memset(this->hidden, 0, (sizeof *this->hidden)); | 119 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
120 audio_fd = -1; | 120 audio_fd = -1; |
121 | 121 |
122 /* Set the function pointers */ | 122 /* Set the function pointers */ |
123 this->OpenAudio = OBSD_OpenAudio; | 123 this->OpenAudio = OBSD_OpenAudio; |
124 this->WaitAudio = OBSD_WaitAudio; | 124 this->WaitAudio = OBSD_WaitAudio; |
395 mixlen = spec->size; | 395 mixlen = spec->size; |
396 mixbuf = (Uint8*)SDL_AllocAudioMem(mixlen); | 396 mixbuf = (Uint8*)SDL_AllocAudioMem(mixlen); |
397 if(mixbuf == NULL) { | 397 if(mixbuf == NULL) { |
398 return(-1); | 398 return(-1); |
399 } | 399 } |
400 memset(mixbuf, spec->silence, spec->size); | 400 SDL_memset(mixbuf, spec->silence, spec->size); |
401 | 401 |
402 /* Get the parent process id (we're the parent of the audio thread) */ | 402 /* Get the parent process id (we're the parent of the audio thread) */ |
403 parent = getpid(); | 403 parent = getpid(); |
404 | 404 |
405 #ifdef DEBUG_AUDIO | 405 #ifdef DEBUG_AUDIO |