Mercurial > sdl-ios-xcode
comparison src/audio/SDL_wave.h @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | c9b51268668f |
children | d910939febfa |
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1335:c39265384763 | 1336:3692456e7b0f |
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1 /* | 1 /* |
2 SDL - Simple DirectMedia Layer | 2 SDL - Simple DirectMedia Layer |
3 Copyright (C) 1997-2006 Sam Lantinga | 3 Copyright (C) 1997-2006 Sam Lantinga |
4 | 4 |
5 This library is free software; you can redistribute it and/or | 5 This library is SDL_free software; you can redistribute it and/or |
6 modify it under the terms of the GNU Lesser General Public | 6 modify it under the terms of the GNU Lesser General Public |
7 License as published by the Free Software Foundation; either | 7 License as published by the Free Software Foundation; either |
8 version 2.1 of the License, or (at your option) any later version. | 8 version 2.1 of the License, or (at your option) any later version. |
9 | 9 |
10 This library is distributed in the hope that it will be useful, | 10 This library is distributed in the hope that it will be useful, |