comparison docs/html/sdlenvvars.html @ 1589:34cca785be57

Xrandr support in the X11 target. Fixes Bugzilla #109, and as a bonus, Bugzilla #145, too!
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 22 Mar 2006 11:13:58 +0000
parents 355632dca928
children f12379c41042
comparison
equal deleted inserted replaced
1588:e20dcef5647c 1589:34cca785be57
574 algorithm. It can be in decimal or in hex (prefixed by 0x).</P 574 algorithm. It can be in decimal or in hex (prefixed by 0x).</P
575 ></DD 575 ></DD
576 ><DT 576 ><DT
577 ><TT 577 ><TT
578 CLASS="LITERAL" 578 CLASS="LITERAL"
579 >SDL_VIDEO_X11_NO_XRANDR</TT
580 ></DT
581 ><DD
582 ><P
583 >If set, don't attempt to use the Xrandr extension for resolution mode
584 switching. Normally Xrandr takes precedence over the XF86VidMode
585 extension, so setting this environment variable will cause the
586 XF86VidMode extension to be used if it is available.</P
587 ></DD
588 ><DT
589 ><TT
590 CLASS="LITERAL"
579 >SDL_VIDEO_YUV_DIRECT</TT 591 >SDL_VIDEO_YUV_DIRECT</TT
580 ></DT 592 ></DT
581 ><DD 593 ><DD
582 ><P 594 ><P
583 >If set, display YUV overlay directly on the video surface if possible, 595 >If set, display YUV overlay directly on the video surface if possible,