Mercurial > sdl-ios-xcode
comparison docs.html @ 4318:34a0a589b9c4 SDL-1.2
Added SDL_VIDEO_FULLSCREEN_DISPLAY as a preferred synonym for SDL_VIDEO_FULLSCREEN_HEAD on X11.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 10 Oct 2009 15:06:04 +0000 |
parents | 9c47984430f0 |
children |
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4317:719faf118c38 | 4318:34a0a589b9c4 |
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91 </P> | 91 </P> |
92 <P> | 92 <P> |
93 SDL_GL_GetAttribute(SDL_GL_SWAP_CONTROL) returns the correct value with GLX_SGI_swap_control. | 93 SDL_GL_GetAttribute(SDL_GL_SWAP_CONTROL) returns the correct value with GLX_SGI_swap_control. |
94 </P> | 94 </P> |
95 <P> | 95 <P> |
96 The SDL_VIDEO_FULLSCREEN_HEAD environment variable can be set to 0 to place fullscreen SDL windows on the first Xinerama screen. | 96 Added SDL_VIDEO_FULLSCREEN_DISPLAY as a preferred synonym for SDL_VIDEO_FULLSCREEN_HEAD on X11. |
97 </P> | |
98 <P> | |
99 The SDL_VIDEO_FULLSCREEN_DISPLAY environment variable can be set to 0 to place fullscreen SDL windows on the first Xinerama screen. | |
97 </P> | 100 </P> |
98 <P> | 101 <P> |
99 Added the SDL_VIDEO_FBCON_ROTATION environment variable to control output orientation on the framebuffer console. | 102 Added the SDL_VIDEO_FBCON_ROTATION environment variable to control output orientation on the framebuffer console. |
100 <BR> | 103 <BR> |
101 Valid values are: | 104 Valid values are: |