Mercurial > sdl-ios-xcode
comparison src/audio/SDL_audio.c @ 4330:33570eec2d4f SDL-1.2
On recent distributions ALSA pipes streams through PulseAudio anyway, so using PulseAudio first when it's available will improve latency and reduce ALSA configuration quirks.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 13 Oct 2009 08:42:40 +0000 |
parents | 5007e6a66814 |
children | fe15c4e8efe6 |
comparison
equal
deleted
inserted
replaced
4329:9716da353104 | 4330:33570eec2d4f |
---|---|
37 /* Available audio drivers */ | 37 /* Available audio drivers */ |
38 static AudioBootStrap *bootstrap[] = { | 38 static AudioBootStrap *bootstrap[] = { |
39 #if SDL_AUDIO_DRIVER_BSD | 39 #if SDL_AUDIO_DRIVER_BSD |
40 &BSD_AUDIO_bootstrap, | 40 &BSD_AUDIO_bootstrap, |
41 #endif | 41 #endif |
42 #if SDL_AUDIO_DRIVER_PULSE | |
43 &PULSE_bootstrap, | |
44 #endif | |
42 #if SDL_AUDIO_DRIVER_ALSA | 45 #if SDL_AUDIO_DRIVER_ALSA |
43 &ALSA_bootstrap, | 46 &ALSA_bootstrap, |
44 #endif | 47 #endif |
45 #if SDL_AUDIO_DRIVER_OSS | 48 #if SDL_AUDIO_DRIVER_OSS |
46 &DSP_bootstrap, | 49 &DSP_bootstrap, |
47 &DMA_bootstrap, | 50 &DMA_bootstrap, |
48 #endif | |
49 #if SDL_AUDIO_DRIVER_PULSE | |
50 &PULSE_bootstrap, | |
51 #endif | 51 #endif |
52 #if SDL_AUDIO_DRIVER_QNXNTO | 52 #if SDL_AUDIO_DRIVER_QNXNTO |
53 &QNXNTOAUDIO_bootstrap, | 53 &QNXNTOAUDIO_bootstrap, |
54 #endif | 54 #endif |
55 #if SDL_AUDIO_DRIVER_SUNAUDIO | 55 #if SDL_AUDIO_DRIVER_SUNAUDIO |