Mercurial > sdl-ios-xcode
comparison src/SDL_assert.c @ 5092:327f181542f1
Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
I think this also fixes the bug relating to non-latin characters in filenames, since UNICODE wasn't defined in SDL_rwops.c
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 24 Jan 2011 21:20:30 -0800 |
parents | c2539ff054c8 |
children | b530ef003506 |
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5091:79bd1e289005 | 5092:327f181542f1 |
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25 #include "SDL_assert.h" | 25 #include "SDL_assert.h" |
26 #include "SDL_assert_c.h" | 26 #include "SDL_assert_c.h" |
27 #include "video/SDL_sysvideo.h" | 27 #include "video/SDL_sysvideo.h" |
28 | 28 |
29 #ifdef __WIN32__ | 29 #ifdef __WIN32__ |
30 #define WIN32_LEAN_AND_MEAN | 30 #include "core/windows/SDL_windows.h" |
31 #include <windows.h> | |
32 | 31 |
33 #ifndef WS_OVERLAPPEDWINDOW | 32 #ifndef WS_OVERLAPPEDWINDOW |
34 #define WS_OVERLAPPEDWINDOW 0 | 33 #define WS_OVERLAPPEDWINDOW 0 |
35 #endif | |
36 | |
37 #ifdef UNICODE | |
38 #define WIN_UTF8ToString(S) (WCHAR *)SDL_iconv_string("UCS-2", "UTF-8", (char *)S, SDL_strlen(S)+1) | |
39 #else | |
40 #define WIN_UTF8ToString(S) SDL_iconv_string("ASCII", "UTF-8", (char *)S, SDL_strlen(S)+1) | |
41 #endif | 34 #endif |
42 #else /* fprintf, _exit(), etc. */ | 35 #else /* fprintf, _exit(), etc. */ |
43 #include <stdio.h> | 36 #include <stdio.h> |
44 #include <stdlib.h> | 37 #include <stdlib.h> |
45 #include <unistd.h> | 38 #include <unistd.h> |