Mercurial > sdl-ios-xcode
comparison src/video/SDL_video.c @ 2324:3202e4826c57
more valgrind errors fixed. Plus I ran make indent which changed a few files.
author | Bob Pendleton <bob@pendleton.com> |
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date | Fri, 07 Mar 2008 17:20:37 +0000 |
parents | c785543d1843 |
children | 91e601d9df8b |
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2323:4ac07ae446d3 | 2324:3202e4826c57 |
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2188 if (display->windows) { | 2188 if (display->windows) { |
2189 SDL_free(display->windows); | 2189 SDL_free(display->windows); |
2190 display->windows = NULL; | 2190 display->windows = NULL; |
2191 } | 2191 } |
2192 display->num_windows = 0; | 2192 display->num_windows = 0; |
2193 if (display->render_drivers) { | |
2194 SDL_free(display->render_drivers); | |
2195 display->render_drivers = NULL; | |
2196 } | |
2197 display->num_render_drivers = 0; | |
2193 } | 2198 } |
2194 _this->VideoQuit(_this); | 2199 _this->VideoQuit(_this); |
2195 | 2200 |
2196 for (i = _this->num_displays; i--;) { | 2201 for (i = _this->num_displays; i--;) { |
2197 SDL_VideoDisplay *display = &_this->displays[i]; | 2202 SDL_VideoDisplay *display = &_this->displays[i]; |