Mercurial > sdl-ios-xcode
comparison touchTest/Iphone Test/touchTestIPhone2/touchTestIPhone/include/SDL_opengles.h @ 4677:31607094315c
Added Iphone project. Iphone multi-touch is now functional.
author | jimtla |
---|---|
date | Sat, 31 Jul 2010 01:24:50 +0400 |
parents | |
children |
comparison
equal
deleted
inserted
replaced
4676:99b4560b7aa1 | 4677:31607094315c |
---|---|
1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2010 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 | |
23 /** | |
24 * \file SDL_opengles.h | |
25 * | |
26 * This is a simple file to encapsulate the OpenGL ES API headers. | |
27 * | |
28 * Headers copied from The Kronos Group website. | |
29 * http://www.khronos.org/opengles/ | |
30 */ | |
31 | |
32 #ifndef __gles_h_ | |
33 #define __gles_h_ | |
34 | |
35 /* $Id: gl.h 4533 2007-11-26 11:19:35Z markc $ */ | |
36 | |
37 #ifdef __cplusplus | |
38 extern "C" | |
39 { | |
40 #endif | |
41 | |
42 #ifdef __IPHONEOS__ | |
43 #include <OpenGLES/ES1/gl.h> /* Header File For The OpenGL ES Library */ | |
44 #endif | |
45 | |
46 #ifndef APIENTRY | |
47 #define APIENTRY | |
48 #endif | |
49 | |
50 #ifndef GL_APIENTRY | |
51 #define GL_APIENTRY | |
52 #endif | |
53 | |
54 #ifndef GL_API | |
55 #define GL_API | |
56 #endif /* GL_API */ | |
57 | |
58 /* | |
59 ** License Applicability. Except to the extent portions of this file are | |
60 ** made subject to an alternative license as permitted in the SGI Free | |
61 ** Software License B, Version 1.0 (the "License"), the contents of this | |
62 ** file are subject only to the provisions of the License. You may not use | |
63 ** this file except in compliance with the License. You may obtain a copy | |
64 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 | |
65 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: | |
66 ** | |
67 ** http://oss.sgi.com/projects/FreeB | |
68 ** | |
69 ** Note that, as provided in the License, the Software is distributed on an | |
70 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS | |
71 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND | |
72 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A | |
73 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. | |
74 ** | |
75 ** Original Code. The Original Code is: OpenGL Sample Implementation, | |
76 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, | |
77 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. | |
78 ** Copyright in any portions created by third parties is as indicated | |
79 ** elsewhere herein. All Rights Reserved. | |
80 ** | |
81 ** Additional Notice Provisions: The application programming interfaces | |
82 ** established by SGI in conjunction with the Original Code are The | |
83 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released | |
84 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version | |
85 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X | |
86 ** Window System(R) (Version 1.3), released October 19, 1998. This software | |
87 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation | |
88 ** published by SGI, but has not been independently verified as being | |
89 ** compliant with the OpenGL(R) version 1.2.1 Specification. | |
90 */ | |
91 | |
92 typedef unsigned int GLenum; | |
93 typedef unsigned char GLboolean; | |
94 typedef unsigned int GLbitfield; | |
95 typedef signed char GLbyte; | |
96 typedef short GLshort; | |
97 typedef int GLint; | |
98 typedef int GLsizei; | |
99 typedef unsigned char GLubyte; | |
100 typedef unsigned short GLushort; | |
101 typedef unsigned int GLuint; | |
102 typedef float GLfloat; | |
103 typedef float GLclampf; | |
104 typedef void GLvoid; | |
105 typedef int GLfixed; | |
106 typedef int GLclampx; | |
107 | |
108 typedef int GLintptr; | |
109 typedef int GLsizeiptr; | |
110 | |
111 | |
112 /*************************************************************/ | |
113 | |
114 /* OpenGL ES core versions */ | |
115 #define GL_VERSION_ES_CM_1_0 1 | |
116 #define GL_VERSION_ES_CL_1_0 1 | |
117 #define GL_VERSION_ES_CM_1_1 1 | |
118 #define GL_VERSION_ES_CL_1_1 1 | |
119 | |
120 /* ClearBufferMask */ | |
121 #define GL_DEPTH_BUFFER_BIT 0x00000100 | |
122 #define GL_STENCIL_BUFFER_BIT 0x00000400 | |
123 #define GL_COLOR_BUFFER_BIT 0x00004000 | |
124 | |
125 /* Boolean */ | |
126 #define GL_FALSE 0 | |
127 #define GL_TRUE 1 | |
128 | |
129 /* BeginMode */ | |
130 #define GL_POINTS 0x0000 | |
131 #define GL_LINES 0x0001 | |
132 #define GL_LINE_LOOP 0x0002 | |
133 #define GL_LINE_STRIP 0x0003 | |
134 #define GL_TRIANGLES 0x0004 | |
135 #define GL_TRIANGLE_STRIP 0x0005 | |
136 #define GL_TRIANGLE_FAN 0x0006 | |
137 | |
138 /* AlphaFunction */ | |
139 #define GL_NEVER 0x0200 | |
140 #define GL_LESS 0x0201 | |
141 #define GL_EQUAL 0x0202 | |
142 #define GL_LEQUAL 0x0203 | |
143 #define GL_GREATER 0x0204 | |
144 #define GL_NOTEQUAL 0x0205 | |
145 #define GL_GEQUAL 0x0206 | |
146 #define GL_ALWAYS 0x0207 | |
147 | |
148 /* BlendingFactorDest */ | |
149 #define GL_ZERO 0 | |
150 #define GL_ONE 1 | |
151 #define GL_SRC_COLOR 0x0300 | |
152 #define GL_ONE_MINUS_SRC_COLOR 0x0301 | |
153 #define GL_SRC_ALPHA 0x0302 | |
154 #define GL_ONE_MINUS_SRC_ALPHA 0x0303 | |
155 #define GL_DST_ALPHA 0x0304 | |
156 #define GL_ONE_MINUS_DST_ALPHA 0x0305 | |
157 | |
158 /* BlendingFactorSrc */ | |
159 /* GL_ZERO */ | |
160 /* GL_ONE */ | |
161 #define GL_DST_COLOR 0x0306 | |
162 #define GL_ONE_MINUS_DST_COLOR 0x0307 | |
163 #define GL_SRC_ALPHA_SATURATE 0x0308 | |
164 /* GL_SRC_ALPHA */ | |
165 /* GL_ONE_MINUS_SRC_ALPHA */ | |
166 /* GL_DST_ALPHA */ | |
167 /* GL_ONE_MINUS_DST_ALPHA */ | |
168 | |
169 /* ClipPlaneName */ | |
170 #define GL_CLIP_PLANE0 0x3000 | |
171 #define GL_CLIP_PLANE1 0x3001 | |
172 #define GL_CLIP_PLANE2 0x3002 | |
173 #define GL_CLIP_PLANE3 0x3003 | |
174 #define GL_CLIP_PLANE4 0x3004 | |
175 #define GL_CLIP_PLANE5 0x3005 | |
176 | |
177 /* ColorMaterialFace */ | |
178 /* GL_FRONT_AND_BACK */ | |
179 | |
180 /* ColorMaterialParameter */ | |
181 /* GL_AMBIENT_AND_DIFFUSE */ | |
182 | |
183 /* ColorPointerType */ | |
184 /* GL_UNSIGNED_BYTE */ | |
185 /* GL_FLOAT */ | |
186 /* GL_FIXED */ | |
187 | |
188 /* CullFaceMode */ | |
189 #define GL_FRONT 0x0404 | |
190 #define GL_BACK 0x0405 | |
191 #define GL_FRONT_AND_BACK 0x0408 | |
192 | |
193 /* DepthFunction */ | |
194 /* GL_NEVER */ | |
195 /* GL_LESS */ | |
196 /* GL_EQUAL */ | |
197 /* GL_LEQUAL */ | |
198 /* GL_GREATER */ | |
199 /* GL_NOTEQUAL */ | |
200 /* GL_GEQUAL */ | |
201 /* GL_ALWAYS */ | |
202 | |
203 /* EnableCap */ | |
204 #define GL_FOG 0x0B60 | |
205 #define GL_LIGHTING 0x0B50 | |
206 #define GL_TEXTURE_2D 0x0DE1 | |
207 #define GL_CULL_FACE 0x0B44 | |
208 #define GL_ALPHA_TEST 0x0BC0 | |
209 #define GL_BLEND 0x0BE2 | |
210 #define GL_COLOR_LOGIC_OP 0x0BF2 | |
211 #define GL_DITHER 0x0BD0 | |
212 #define GL_STENCIL_TEST 0x0B90 | |
213 #define GL_DEPTH_TEST 0x0B71 | |
214 /* GL_LIGHT0 */ | |
215 /* GL_LIGHT1 */ | |
216 /* GL_LIGHT2 */ | |
217 /* GL_LIGHT3 */ | |
218 /* GL_LIGHT4 */ | |
219 /* GL_LIGHT5 */ | |
220 /* GL_LIGHT6 */ | |
221 /* GL_LIGHT7 */ | |
222 #define GL_POINT_SMOOTH 0x0B10 | |
223 #define GL_LINE_SMOOTH 0x0B20 | |
224 #define GL_SCISSOR_TEST 0x0C11 | |
225 #define GL_COLOR_MATERIAL 0x0B57 | |
226 #define GL_NORMALIZE 0x0BA1 | |
227 #define GL_RESCALE_NORMAL 0x803A | |
228 #define GL_POLYGON_OFFSET_FILL 0x8037 | |
229 #define GL_VERTEX_ARRAY 0x8074 | |
230 #define GL_NORMAL_ARRAY 0x8075 | |
231 #define GL_COLOR_ARRAY 0x8076 | |
232 #define GL_TEXTURE_COORD_ARRAY 0x8078 | |
233 #define GL_MULTISAMPLE 0x809D | |
234 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E | |
235 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F | |
236 #define GL_SAMPLE_COVERAGE 0x80A0 | |
237 | |
238 /* ErrorCode */ | |
239 #define GL_NO_ERROR 0 | |
240 #define GL_INVALID_ENUM 0x0500 | |
241 #define GL_INVALID_VALUE 0x0501 | |
242 #define GL_INVALID_OPERATION 0x0502 | |
243 #define GL_STACK_OVERFLOW 0x0503 | |
244 #define GL_STACK_UNDERFLOW 0x0504 | |
245 #define GL_OUT_OF_MEMORY 0x0505 | |
246 | |
247 /* FogMode */ | |
248 /* GL_LINEAR */ | |
249 #define GL_EXP 0x0800 | |
250 #define GL_EXP2 0x0801 | |
251 | |
252 /* FogParameter */ | |
253 #define GL_FOG_DENSITY 0x0B62 | |
254 #define GL_FOG_START 0x0B63 | |
255 #define GL_FOG_END 0x0B64 | |
256 #define GL_FOG_MODE 0x0B65 | |
257 #define GL_FOG_COLOR 0x0B66 | |
258 | |
259 /* FrontFaceDirection */ | |
260 #define GL_CW 0x0900 | |
261 #define GL_CCW 0x0901 | |
262 | |
263 /* GetPName */ | |
264 #define GL_CURRENT_COLOR 0x0B00 | |
265 #define GL_CURRENT_NORMAL 0x0B02 | |
266 #define GL_CURRENT_TEXTURE_COORDS 0x0B03 | |
267 #define GL_POINT_SIZE 0x0B11 | |
268 #define GL_POINT_SIZE_MIN 0x8126 | |
269 #define GL_POINT_SIZE_MAX 0x8127 | |
270 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 | |
271 #define GL_POINT_DISTANCE_ATTENUATION 0x8129 | |
272 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 | |
273 #define GL_LINE_WIDTH 0x0B21 | |
274 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 | |
275 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D | |
276 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E | |
277 #define GL_CULL_FACE_MODE 0x0B45 | |
278 #define GL_FRONT_FACE 0x0B46 | |
279 #define GL_SHADE_MODEL 0x0B54 | |
280 #define GL_DEPTH_RANGE 0x0B70 | |
281 #define GL_DEPTH_WRITEMASK 0x0B72 | |
282 #define GL_DEPTH_CLEAR_VALUE 0x0B73 | |
283 #define GL_DEPTH_FUNC 0x0B74 | |
284 #define GL_STENCIL_CLEAR_VALUE 0x0B91 | |
285 #define GL_STENCIL_FUNC 0x0B92 | |
286 #define GL_STENCIL_VALUE_MASK 0x0B93 | |
287 #define GL_STENCIL_FAIL 0x0B94 | |
288 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 | |
289 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 | |
290 #define GL_STENCIL_REF 0x0B97 | |
291 #define GL_STENCIL_WRITEMASK 0x0B98 | |
292 #define GL_MATRIX_MODE 0x0BA0 | |
293 #define GL_VIEWPORT 0x0BA2 | |
294 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3 | |
295 #define GL_PROJECTION_STACK_DEPTH 0x0BA4 | |
296 #define GL_TEXTURE_STACK_DEPTH 0x0BA5 | |
297 #define GL_MODELVIEW_MATRIX 0x0BA6 | |
298 #define GL_PROJECTION_MATRIX 0x0BA7 | |
299 #define GL_TEXTURE_MATRIX 0x0BA8 | |
300 #define GL_ALPHA_TEST_FUNC 0x0BC1 | |
301 #define GL_ALPHA_TEST_REF 0x0BC2 | |
302 #define GL_BLEND_DST 0x0BE0 | |
303 #define GL_BLEND_SRC 0x0BE1 | |
304 #define GL_LOGIC_OP_MODE 0x0BF0 | |
305 #define GL_SCISSOR_BOX 0x0C10 | |
306 #define GL_SCISSOR_TEST 0x0C11 | |
307 #define GL_COLOR_CLEAR_VALUE 0x0C22 | |
308 #define GL_COLOR_WRITEMASK 0x0C23 | |
309 #define GL_UNPACK_ALIGNMENT 0x0CF5 | |
310 #define GL_PACK_ALIGNMENT 0x0D05 | |
311 #define GL_MAX_LIGHTS 0x0D31 | |
312 #define GL_MAX_CLIP_PLANES 0x0D32 | |
313 #define GL_MAX_TEXTURE_SIZE 0x0D33 | |
314 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 | |
315 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 | |
316 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 | |
317 #define GL_MAX_VIEWPORT_DIMS 0x0D3A | |
318 #define GL_MAX_TEXTURE_UNITS 0x84E2 | |
319 #define GL_SUBPIXEL_BITS 0x0D50 | |
320 #define GL_RED_BITS 0x0D52 | |
321 #define GL_GREEN_BITS 0x0D53 | |
322 #define GL_BLUE_BITS 0x0D54 | |
323 #define GL_ALPHA_BITS 0x0D55 | |
324 #define GL_DEPTH_BITS 0x0D56 | |
325 #define GL_STENCIL_BITS 0x0D57 | |
326 #define GL_POLYGON_OFFSET_UNITS 0x2A00 | |
327 #define GL_POLYGON_OFFSET_FILL 0x8037 | |
328 #define GL_POLYGON_OFFSET_FACTOR 0x8038 | |
329 #define GL_TEXTURE_BINDING_2D 0x8069 | |
330 #define GL_VERTEX_ARRAY_SIZE 0x807A | |
331 #define GL_VERTEX_ARRAY_TYPE 0x807B | |
332 #define GL_VERTEX_ARRAY_STRIDE 0x807C | |
333 #define GL_NORMAL_ARRAY_TYPE 0x807E | |
334 #define GL_NORMAL_ARRAY_STRIDE 0x807F | |
335 #define GL_COLOR_ARRAY_SIZE 0x8081 | |
336 #define GL_COLOR_ARRAY_TYPE 0x8082 | |
337 #define GL_COLOR_ARRAY_STRIDE 0x8083 | |
338 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 | |
339 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 | |
340 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A | |
341 #define GL_VERTEX_ARRAY_POINTER 0x808E | |
342 #define GL_NORMAL_ARRAY_POINTER 0x808F | |
343 #define GL_COLOR_ARRAY_POINTER 0x8090 | |
344 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 | |
345 #define GL_SAMPLE_BUFFERS 0x80A8 | |
346 #define GL_SAMPLES 0x80A9 | |
347 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA | |
348 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB | |
349 | |
350 /* OpenGL ES 1.0 defines, they gone in 1.1 and 2.0 */ | |
351 #ifndef GL_MAX_ELEMENTS_VERTICES | |
352 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 | |
353 #endif /* GL_MAX_ELEMENTS_VERTICES */ | |
354 #ifndef GL_MAX_ELEMENTS_INDICES | |
355 #define GL_MAX_ELEMENTS_INDICES 0x80E9 | |
356 #endif /* GL_MAX_ELEMENTS_INDICES */ | |
357 | |
358 /* GetTextureParameter */ | |
359 /* GL_TEXTURE_MAG_FILTER */ | |
360 /* GL_TEXTURE_MIN_FILTER */ | |
361 /* GL_TEXTURE_WRAP_S */ | |
362 /* GL_TEXTURE_WRAP_T */ | |
363 | |
364 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 | |
365 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 | |
366 | |
367 /* HintMode */ | |
368 #define GL_DONT_CARE 0x1100 | |
369 #define GL_FASTEST 0x1101 | |
370 #define GL_NICEST 0x1102 | |
371 | |
372 /* HintTarget */ | |
373 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 | |
374 #define GL_POINT_SMOOTH_HINT 0x0C51 | |
375 #define GL_LINE_SMOOTH_HINT 0x0C52 | |
376 #define GL_FOG_HINT 0x0C54 | |
377 #define GL_GENERATE_MIPMAP_HINT 0x8192 | |
378 | |
379 /* LightModelParameter */ | |
380 #define GL_LIGHT_MODEL_AMBIENT 0x0B53 | |
381 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 | |
382 | |
383 /* LightParameter */ | |
384 #define GL_AMBIENT 0x1200 | |
385 #define GL_DIFFUSE 0x1201 | |
386 #define GL_SPECULAR 0x1202 | |
387 #define GL_POSITION 0x1203 | |
388 #define GL_SPOT_DIRECTION 0x1204 | |
389 #define GL_SPOT_EXPONENT 0x1205 | |
390 #define GL_SPOT_CUTOFF 0x1206 | |
391 #define GL_CONSTANT_ATTENUATION 0x1207 | |
392 #define GL_LINEAR_ATTENUATION 0x1208 | |
393 #define GL_QUADRATIC_ATTENUATION 0x1209 | |
394 | |
395 /* DataType */ | |
396 #define GL_BYTE 0x1400 | |
397 #define GL_UNSIGNED_BYTE 0x1401 | |
398 #define GL_SHORT 0x1402 | |
399 #define GL_UNSIGNED_SHORT 0x1403 | |
400 #define GL_FLOAT 0x1406 | |
401 #define GL_FIXED 0x140C | |
402 | |
403 /* LogicOp */ | |
404 #define GL_CLEAR 0x1500 | |
405 #define GL_AND 0x1501 | |
406 #define GL_AND_REVERSE 0x1502 | |
407 #define GL_COPY 0x1503 | |
408 #define GL_AND_INVERTED 0x1504 | |
409 #define GL_NOOP 0x1505 | |
410 #define GL_XOR 0x1506 | |
411 #define GL_OR 0x1507 | |
412 #define GL_NOR 0x1508 | |
413 #define GL_EQUIV 0x1509 | |
414 #define GL_INVERT 0x150A | |
415 #define GL_OR_REVERSE 0x150B | |
416 #define GL_COPY_INVERTED 0x150C | |
417 #define GL_OR_INVERTED 0x150D | |
418 #define GL_NAND 0x150E | |
419 #define GL_SET 0x150F | |
420 | |
421 /* MaterialFace */ | |
422 /* GL_FRONT_AND_BACK */ | |
423 | |
424 /* MaterialParameter */ | |
425 #define GL_EMISSION 0x1600 | |
426 #define GL_SHININESS 0x1601 | |
427 #define GL_AMBIENT_AND_DIFFUSE 0x1602 | |
428 /* GL_AMBIENT */ | |
429 /* GL_DIFFUSE */ | |
430 /* GL_SPECULAR */ | |
431 | |
432 /* MatrixMode */ | |
433 #define GL_MODELVIEW 0x1700 | |
434 #define GL_PROJECTION 0x1701 | |
435 #define GL_TEXTURE 0x1702 | |
436 | |
437 /* NormalPointerType */ | |
438 /* GL_BYTE */ | |
439 /* GL_SHORT */ | |
440 /* GL_FLOAT */ | |
441 /* GL_FIXED */ | |
442 | |
443 /* PixelFormat */ | |
444 #define GL_ALPHA 0x1906 | |
445 #define GL_RGB 0x1907 | |
446 #define GL_RGBA 0x1908 | |
447 #define GL_LUMINANCE 0x1909 | |
448 #define GL_LUMINANCE_ALPHA 0x190A | |
449 | |
450 /* PixelStoreParameter */ | |
451 #define GL_UNPACK_ALIGNMENT 0x0CF5 | |
452 #define GL_PACK_ALIGNMENT 0x0D05 | |
453 | |
454 /* PixelType */ | |
455 /* GL_UNSIGNED_BYTE */ | |
456 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 | |
457 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 | |
458 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 | |
459 | |
460 /* ShadingModel */ | |
461 #define GL_FLAT 0x1D00 | |
462 #define GL_SMOOTH 0x1D01 | |
463 | |
464 /* StencilFunction */ | |
465 /* GL_NEVER */ | |
466 /* GL_LESS */ | |
467 /* GL_EQUAL */ | |
468 /* GL_LEQUAL */ | |
469 /* GL_GREATER */ | |
470 /* GL_NOTEQUAL */ | |
471 /* GL_GEQUAL */ | |
472 /* GL_ALWAYS */ | |
473 | |
474 /* StencilOp */ | |
475 /* GL_ZERO */ | |
476 #define GL_KEEP 0x1E00 | |
477 #define GL_REPLACE 0x1E01 | |
478 #define GL_INCR 0x1E02 | |
479 #define GL_DECR 0x1E03 | |
480 /* GL_INVERT */ | |
481 | |
482 /* StringName */ | |
483 #define GL_VENDOR 0x1F00 | |
484 #define GL_RENDERER 0x1F01 | |
485 #define GL_VERSION 0x1F02 | |
486 #define GL_EXTENSIONS 0x1F03 | |
487 | |
488 /* TexCoordPointerType */ | |
489 /* GL_SHORT */ | |
490 /* GL_FLOAT */ | |
491 /* GL_FIXED */ | |
492 /* GL_BYTE */ | |
493 | |
494 /* TextureEnvMode */ | |
495 #define GL_MODULATE 0x2100 | |
496 #define GL_DECAL 0x2101 | |
497 /* GL_BLEND */ | |
498 #define GL_ADD 0x0104 | |
499 /* GL_REPLACE */ | |
500 | |
501 /* TextureEnvParameter */ | |
502 #define GL_TEXTURE_ENV_MODE 0x2200 | |
503 #define GL_TEXTURE_ENV_COLOR 0x2201 | |
504 | |
505 /* TextureEnvTarget */ | |
506 #define GL_TEXTURE_ENV 0x2300 | |
507 | |
508 /* TextureMagFilter */ | |
509 #define GL_NEAREST 0x2600 | |
510 #define GL_LINEAR 0x2601 | |
511 | |
512 /* TextureMinFilter */ | |
513 /* GL_NEAREST */ | |
514 /* GL_LINEAR */ | |
515 #define GL_NEAREST_MIPMAP_NEAREST 0x2700 | |
516 #define GL_LINEAR_MIPMAP_NEAREST 0x2701 | |
517 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 | |
518 #define GL_LINEAR_MIPMAP_LINEAR 0x2703 | |
519 | |
520 /* TextureParameterName */ | |
521 #define GL_TEXTURE_MAG_FILTER 0x2800 | |
522 #define GL_TEXTURE_MIN_FILTER 0x2801 | |
523 #define GL_TEXTURE_WRAP_S 0x2802 | |
524 #define GL_TEXTURE_WRAP_T 0x2803 | |
525 #define GL_GENERATE_MIPMAP 0x8191 | |
526 | |
527 /* TextureTarget */ | |
528 /* GL_TEXTURE_2D */ | |
529 | |
530 /* TextureUnit */ | |
531 #define GL_TEXTURE0 0x84C0 | |
532 #define GL_TEXTURE1 0x84C1 | |
533 #define GL_TEXTURE2 0x84C2 | |
534 #define GL_TEXTURE3 0x84C3 | |
535 #define GL_TEXTURE4 0x84C4 | |
536 #define GL_TEXTURE5 0x84C5 | |
537 #define GL_TEXTURE6 0x84C6 | |
538 #define GL_TEXTURE7 0x84C7 | |
539 #define GL_TEXTURE8 0x84C8 | |
540 #define GL_TEXTURE9 0x84C9 | |
541 #define GL_TEXTURE10 0x84CA | |
542 #define GL_TEXTURE11 0x84CB | |
543 #define GL_TEXTURE12 0x84CC | |
544 #define GL_TEXTURE13 0x84CD | |
545 #define GL_TEXTURE14 0x84CE | |
546 #define GL_TEXTURE15 0x84CF | |
547 #define GL_TEXTURE16 0x84D0 | |
548 #define GL_TEXTURE17 0x84D1 | |
549 #define GL_TEXTURE18 0x84D2 | |
550 #define GL_TEXTURE19 0x84D3 | |
551 #define GL_TEXTURE20 0x84D4 | |
552 #define GL_TEXTURE21 0x84D5 | |
553 #define GL_TEXTURE22 0x84D6 | |
554 #define GL_TEXTURE23 0x84D7 | |
555 #define GL_TEXTURE24 0x84D8 | |
556 #define GL_TEXTURE25 0x84D9 | |
557 #define GL_TEXTURE26 0x84DA | |
558 #define GL_TEXTURE27 0x84DB | |
559 #define GL_TEXTURE28 0x84DC | |
560 #define GL_TEXTURE29 0x84DD | |
561 #define GL_TEXTURE30 0x84DE | |
562 #define GL_TEXTURE31 0x84DF | |
563 #define GL_ACTIVE_TEXTURE 0x84E0 | |
564 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 | |
565 | |
566 /* TextureWrapMode */ | |
567 #define GL_REPEAT 0x2901 | |
568 #define GL_CLAMP_TO_EDGE 0x812F | |
569 | |
570 /* VertexPointerType */ | |
571 /* GL_SHORT */ | |
572 /* GL_FLOAT */ | |
573 /* GL_FIXED */ | |
574 /* GL_BYTE */ | |
575 | |
576 /* LightName */ | |
577 #define GL_LIGHT0 0x4000 | |
578 #define GL_LIGHT1 0x4001 | |
579 #define GL_LIGHT2 0x4002 | |
580 #define GL_LIGHT3 0x4003 | |
581 #define GL_LIGHT4 0x4004 | |
582 #define GL_LIGHT5 0x4005 | |
583 #define GL_LIGHT6 0x4006 | |
584 #define GL_LIGHT7 0x4007 | |
585 | |
586 /* Buffer Objects */ | |
587 #define GL_ARRAY_BUFFER 0x8892 | |
588 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 | |
589 | |
590 #define GL_ARRAY_BUFFER_BINDING 0x8894 | |
591 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 | |
592 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 | |
593 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 | |
594 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 | |
595 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A | |
596 | |
597 #define GL_STATIC_DRAW 0x88E4 | |
598 #define GL_DYNAMIC_DRAW 0x88E8 | |
599 | |
600 #define GL_BUFFER_SIZE 0x8764 | |
601 #define GL_BUFFER_USAGE 0x8765 | |
602 | |
603 /* Texture combine + dot3 */ | |
604 #define GL_SUBTRACT 0x84E7 | |
605 #define GL_COMBINE 0x8570 | |
606 #define GL_COMBINE_RGB 0x8571 | |
607 #define GL_COMBINE_ALPHA 0x8572 | |
608 #define GL_RGB_SCALE 0x8573 | |
609 #define GL_ADD_SIGNED 0x8574 | |
610 #define GL_INTERPOLATE 0x8575 | |
611 #define GL_CONSTANT 0x8576 | |
612 #define GL_PRIMARY_COLOR 0x8577 | |
613 #define GL_PREVIOUS 0x8578 | |
614 #define GL_OPERAND0_RGB 0x8590 | |
615 #define GL_OPERAND1_RGB 0x8591 | |
616 #define GL_OPERAND2_RGB 0x8592 | |
617 #define GL_OPERAND0_ALPHA 0x8598 | |
618 #define GL_OPERAND1_ALPHA 0x8599 | |
619 #define GL_OPERAND2_ALPHA 0x859A | |
620 | |
621 #define GL_ALPHA_SCALE 0x0D1C | |
622 | |
623 #define GL_SRC0_RGB 0x8580 | |
624 #define GL_SRC1_RGB 0x8581 | |
625 #define GL_SRC2_RGB 0x8582 | |
626 #define GL_SRC0_ALPHA 0x8588 | |
627 #define GL_SRC1_ALPHA 0x8589 | |
628 #define GL_SRC2_ALPHA 0x858A | |
629 | |
630 #define GL_DOT3_RGB 0x86AE | |
631 #define GL_DOT3_RGBA 0x86AF | |
632 | |
633 /*------------------------------------------------------------------------* | |
634 * required OES extension tokens | |
635 *------------------------------------------------------------------------*/ | |
636 | |
637 /* OES_read_format */ | |
638 #ifndef GL_OES_read_format | |
639 #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A | |
640 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B | |
641 #endif | |
642 | |
643 /* GL_OES_compressed_paletted_texture */ | |
644 #ifndef GL_OES_compressed_paletted_texture | |
645 #define GL_PALETTE4_RGB8_OES 0x8B90 | |
646 #define GL_PALETTE4_RGBA8_OES 0x8B91 | |
647 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 | |
648 #define GL_PALETTE4_RGBA4_OES 0x8B93 | |
649 #define GL_PALETTE4_RGB5_A1_OES 0x8B94 | |
650 #define GL_PALETTE8_RGB8_OES 0x8B95 | |
651 #define GL_PALETTE8_RGBA8_OES 0x8B96 | |
652 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 | |
653 #define GL_PALETTE8_RGBA4_OES 0x8B98 | |
654 #define GL_PALETTE8_RGB5_A1_OES 0x8B99 | |
655 #endif | |
656 | |
657 /* OES_point_size_array */ | |
658 #ifndef GL_OES_point_size_array | |
659 #define GL_POINT_SIZE_ARRAY_OES 0x8B9C | |
660 #define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A | |
661 #define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B | |
662 #define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C | |
663 #define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F | |
664 #endif | |
665 | |
666 /* GL_OES_point_sprite */ | |
667 #ifndef GL_OES_point_sprite | |
668 #define GL_POINT_SPRITE_OES 0x8861 | |
669 #define GL_COORD_REPLACE_OES 0x8862 | |
670 #endif | |
671 | |
672 /* GL_OES_draw_texture */ | |
673 #ifndef GL_OES_draw_texture | |
674 #define GL_TEXTURE_CROP_RECT_OES 0x8B9D | |
675 #endif /* GL_OES_draw_texture */ | |
676 | |
677 /* GL_OES_vertex_buffer_object */ | |
678 #ifndef GL_OES_vertex_buffer_object | |
679 #define GL_ARRAY_BUFFER_OES 0x8892 | |
680 #define GL_ELEMENT_ARRAY_BUFFER_OES 0x8893 | |
681 #define GL_ARRAY_BUFFER_BINDING_OES 0x8894 | |
682 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_OES 0x8895 | |
683 #define GL_VERTEX_ARRAY_BUFFER_BINDING_OES 0x8896 | |
684 #define GL_NORMAL_ARRAY_BUFFER_BINDING_OES 0x8897 | |
685 #define GL_COLOR_ARRAY_BUFFER_BINDING_OES 0x8898 | |
686 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_OES 0x889A | |
687 #define GL_STATIC_DRAW_OES 0x88E4 | |
688 #define GL_DYNAMIC_DRAW_OES 0x88E8 | |
689 #define GL_WRITE_ONLY_OES 0x88B9 | |
690 #define GL_BUFFER_SIZE_OES 0x8764 | |
691 #define GL_BUFFER_USAGE_OES 0x8765 | |
692 #define GL_BUFFER_ACCESS_OES 0x88BB | |
693 #endif /* GL_OES_vertex_buffer_object */ | |
694 | |
695 /*************************************************************/ | |
696 | |
697 /* Available only in Common profile */ | |
698 GL_API void GL_APIENTRY glAlphaFunc(GLenum func, GLclampf ref); | |
699 GL_API void GL_APIENTRY glClearColor(GLclampf red, GLclampf green, | |
700 GLclampf blue, GLclampf alpha); | |
701 GL_API void GL_APIENTRY glClearDepthf(GLclampf depth); | |
702 GL_API void GL_APIENTRY glClipPlanef(GLenum plane, | |
703 const GLfloat * equation); | |
704 GL_API void GL_APIENTRY glColor4f(GLfloat red, GLfloat green, | |
705 GLfloat blue, GLfloat alpha); | |
706 GL_API void GL_APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar); | |
707 GL_API void GL_APIENTRY glFogf(GLenum pname, GLfloat param); | |
708 GL_API void GL_APIENTRY glFogfv(GLenum pname, const GLfloat * params); | |
709 GL_API void GL_APIENTRY glFrustumf(GLfloat left, GLfloat right, | |
710 GLfloat bottom, GLfloat top, | |
711 GLfloat zNear, GLfloat zFar); | |
712 GL_API void GL_APIENTRY glGetClipPlanef(GLenum pname, GLfloat eqn[4]); | |
713 GL_API void GL_APIENTRY glGetFloatv(GLenum pname, GLfloat * params); | |
714 GL_API void GL_APIENTRY glGetLightfv(GLenum light, GLenum pname, | |
715 GLfloat * params); | |
716 GL_API void GL_APIENTRY glGetMaterialfv(GLenum face, GLenum pname, | |
717 GLfloat * params); | |
718 GL_API void GL_APIENTRY glGetTexEnvfv(GLenum env, GLenum pname, | |
719 GLfloat * params); | |
720 GL_API void GL_APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, | |
721 GLfloat * params); | |
722 GL_API void GL_APIENTRY glLightModelf(GLenum pname, GLfloat param); | |
723 GL_API void GL_APIENTRY glLightModelfv(GLenum pname, | |
724 const GLfloat * params); | |
725 GL_API void GL_APIENTRY glLightf(GLenum light, GLenum pname, | |
726 GLfloat param); | |
727 GL_API void GL_APIENTRY glLightfv(GLenum light, GLenum pname, | |
728 const GLfloat * params); | |
729 GL_API void GL_APIENTRY glLineWidth(GLfloat width); | |
730 GL_API void GL_APIENTRY glLoadMatrixf(const GLfloat * m); | |
731 GL_API void GL_APIENTRY glMaterialf(GLenum face, GLenum pname, | |
732 GLfloat param); | |
733 GL_API void GL_APIENTRY glMaterialfv(GLenum face, GLenum pname, | |
734 const GLfloat * params); | |
735 GL_API void GL_APIENTRY glMultMatrixf(const GLfloat * m); | |
736 GL_API void GL_APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s, | |
737 GLfloat t, GLfloat r, | |
738 GLfloat q); | |
739 GL_API void GL_APIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz); | |
740 GL_API void GL_APIENTRY glOrthof(GLfloat left, GLfloat right, | |
741 GLfloat bottom, GLfloat top, | |
742 GLfloat zNear, GLfloat zFar); | |
743 GL_API void GL_APIENTRY glPointParameterf(GLenum pname, GLfloat param); | |
744 GL_API void GL_APIENTRY glPointParameterfv(GLenum pname, | |
745 const GLfloat * params); | |
746 GL_API void GL_APIENTRY glPointSize(GLfloat size); | |
747 GL_API void GL_APIENTRY glPolygonOffset(GLfloat factor, GLfloat units); | |
748 GL_API void GL_APIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, | |
749 GLfloat z); | |
750 GL_API void GL_APIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z); | |
751 GL_API void GL_APIENTRY glTexEnvf(GLenum target, GLenum pname, | |
752 GLfloat param); | |
753 GL_API void GL_APIENTRY glTexEnvfv(GLenum target, GLenum pname, | |
754 const GLfloat * params); | |
755 GL_API void GL_APIENTRY glTexParameterf(GLenum target, GLenum pname, | |
756 GLfloat param); | |
757 GL_API void GL_APIENTRY glTexParameterfv(GLenum target, GLenum pname, | |
758 const GLfloat * params); | |
759 GL_API void GL_APIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z); | |
760 | |
761 /* Available in both Common and Common-Lite profiles */ | |
762 GL_API void GL_APIENTRY glActiveTexture(GLenum texture); | |
763 GL_API void GL_APIENTRY glAlphaFuncx(GLenum func, GLclampx ref); | |
764 GL_API void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer); | |
765 GL_API void GL_APIENTRY glBindTexture(GLenum target, GLuint texture); | |
766 GL_API void GL_APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor); | |
767 GL_API void GL_APIENTRY glBufferData(GLenum target, GLsizeiptr size, | |
768 const GLvoid * data, GLenum usage); | |
769 GL_API void GL_APIENTRY glBufferSubData(GLenum target, GLintptr offset, | |
770 GLsizeiptr size, | |
771 const GLvoid * data); | |
772 GL_API void GL_APIENTRY glClear(GLbitfield mask); | |
773 GL_API void GL_APIENTRY glClearColorx(GLclampx red, GLclampx green, | |
774 GLclampx blue, GLclampx alpha); | |
775 GL_API void GL_APIENTRY glClearDepthx(GLclampx depth); | |
776 GL_API void GL_APIENTRY glClearStencil(GLint s); | |
777 GL_API void GL_APIENTRY glClientActiveTexture(GLenum texture); | |
778 GL_API void GL_APIENTRY glClipPlanex(GLenum plane, | |
779 const GLfixed * equation); | |
780 GL_API void GL_APIENTRY glColor4ub(GLubyte red, GLubyte green, | |
781 GLubyte blue, GLubyte alpha); | |
782 GL_API void GL_APIENTRY glColor4x(GLfixed red, GLfixed green, | |
783 GLfixed blue, GLfixed alpha); | |
784 GL_API void GL_APIENTRY glColorMask(GLboolean red, GLboolean green, | |
785 GLboolean blue, GLboolean alpha); | |
786 GL_API void GL_APIENTRY glColorPointer(GLint size, GLenum type, | |
787 GLsizei stride, | |
788 const GLvoid * pointer); | |
789 GL_API void GL_APIENTRY glCompressedTexImage2D(GLenum target, GLint level, | |
790 GLenum internalformat, | |
791 GLsizei width, | |
792 GLsizei height, | |
793 GLint border, | |
794 GLsizei imageSize, | |
795 const GLvoid * data); | |
796 GL_API void GL_APIENTRY glCompressedTexSubImage2D(GLenum target, | |
797 GLint level, | |
798 GLint xoffset, | |
799 GLint yoffset, | |
800 GLsizei width, | |
801 GLsizei height, | |
802 GLenum format, | |
803 GLsizei imageSize, | |
804 const GLvoid * data); | |
805 GL_API void GL_APIENTRY glCopyTexImage2D(GLenum target, GLint level, | |
806 GLenum internalformat, GLint x, | |
807 GLint y, GLsizei width, | |
808 GLsizei height, GLint border); | |
809 GL_API void GL_APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, | |
810 GLint xoffset, GLint yoffset, | |
811 GLint x, GLint y, | |
812 GLsizei width, | |
813 GLsizei height); | |
814 GL_API void GL_APIENTRY glCullFace(GLenum mode); | |
815 GL_API void GL_APIENTRY glDeleteBuffers(GLsizei n, | |
816 const GLuint * buffers); | |
817 GL_API void GL_APIENTRY glDeleteTextures(GLsizei n, | |
818 const GLuint * textures); | |
819 GL_API void GL_APIENTRY glDepthFunc(GLenum func); | |
820 GL_API void GL_APIENTRY glDepthMask(GLboolean flag); | |
821 GL_API void GL_APIENTRY glDepthRangex(GLclampx zNear, GLclampx zFar); | |
822 GL_API void GL_APIENTRY glDisable(GLenum cap); | |
823 GL_API void GL_APIENTRY glDisableClientState(GLenum array); | |
824 GL_API void GL_APIENTRY glDrawArrays(GLenum mode, GLint first, | |
825 GLsizei count); | |
826 GL_API void GL_APIENTRY glDrawElements(GLenum mode, GLsizei count, | |
827 GLenum type, | |
828 const GLvoid * indices); | |
829 GL_API void GL_APIENTRY glEnable(GLenum cap); | |
830 GL_API void GL_APIENTRY glEnableClientState(GLenum array); | |
831 GL_API void GL_APIENTRY glFinish(void); | |
832 GL_API void GL_APIENTRY glFlush(void); | |
833 GL_API void GL_APIENTRY glFogx(GLenum pname, GLfixed param); | |
834 GL_API void GL_APIENTRY glFogxv(GLenum pname, const GLfixed * params); | |
835 GL_API void GL_APIENTRY glFrontFace(GLenum mode); | |
836 GL_API void GL_APIENTRY glFrustumx(GLfixed left, GLfixed right, | |
837 GLfixed bottom, GLfixed top, | |
838 GLfixed zNear, GLfixed zFar); | |
839 GL_API void GL_APIENTRY glGetBooleanv(GLenum pname, GLboolean * params); | |
840 GL_API void GL_APIENTRY glGetBufferParameteriv(GLenum target, | |
841 GLenum pname, | |
842 GLint * params); | |
843 GL_API void GL_APIENTRY glGetClipPlanex(GLenum pname, GLfixed eqn[4]); | |
844 GL_API void GL_APIENTRY glGenBuffers(GLsizei n, GLuint * buffers); | |
845 GL_API void GL_APIENTRY glGenTextures(GLsizei n, GLuint * textures); | |
846 GL_API GLenum GL_APIENTRY glGetError(void); | |
847 GL_API void GL_APIENTRY glGetFixedv(GLenum pname, GLfixed * params); | |
848 GL_API void GL_APIENTRY glGetIntegerv(GLenum pname, GLint * params); | |
849 GL_API void GL_APIENTRY glGetLightxv(GLenum light, GLenum pname, | |
850 GLfixed * params); | |
851 GL_API void GL_APIENTRY glGetMaterialxv(GLenum face, GLenum pname, | |
852 GLfixed * params); | |
853 GL_API void GL_APIENTRY glGetPointerv(GLenum pname, void **params); | |
854 GL_API const GLubyte *GL_APIENTRY glGetString(GLenum name); | |
855 GL_API void GL_APIENTRY glGetTexEnviv(GLenum env, GLenum pname, | |
856 GLint * params); | |
857 GL_API void GL_APIENTRY glGetTexEnvxv(GLenum env, GLenum pname, | |
858 GLfixed * params); | |
859 GL_API void GL_APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, | |
860 GLint * params); | |
861 GL_API void GL_APIENTRY glGetTexParameterxv(GLenum target, GLenum pname, | |
862 GLfixed * params); | |
863 GL_API void GL_APIENTRY glHint(GLenum target, GLenum mode); | |
864 GL_API GLboolean GL_APIENTRY glIsBuffer(GLuint buffer); | |
865 GL_API GLboolean GL_APIENTRY glIsEnabled(GLenum cap); | |
866 GL_API GLboolean GL_APIENTRY glIsTexture(GLuint texture); | |
867 GL_API void GL_APIENTRY glLightModelx(GLenum pname, GLfixed param); | |
868 GL_API void GL_APIENTRY glLightModelxv(GLenum pname, | |
869 const GLfixed * params); | |
870 GL_API void GL_APIENTRY glLightx(GLenum light, GLenum pname, | |
871 GLfixed param); | |
872 GL_API void GL_APIENTRY glLightxv(GLenum light, GLenum pname, | |
873 const GLfixed * params); | |
874 GL_API void GL_APIENTRY glLineWidthx(GLfixed width); | |
875 GL_API void GL_APIENTRY glLoadIdentity(void); | |
876 GL_API void GL_APIENTRY glLoadMatrixx(const GLfixed * m); | |
877 GL_API void GL_APIENTRY glLogicOp(GLenum opcode); | |
878 GL_API void GL_APIENTRY glMaterialx(GLenum face, GLenum pname, | |
879 GLfixed param); | |
880 GL_API void GL_APIENTRY glMaterialxv(GLenum face, GLenum pname, | |
881 const GLfixed * params); | |
882 GL_API void GL_APIENTRY glMatrixMode(GLenum mode); | |
883 GL_API void GL_APIENTRY glMultMatrixx(const GLfixed * m); | |
884 GL_API void GL_APIENTRY glMultiTexCoord4x(GLenum target, GLfixed s, | |
885 GLfixed t, GLfixed r, | |
886 GLfixed q); | |
887 GL_API void GL_APIENTRY glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz); | |
888 GL_API void GL_APIENTRY glNormalPointer(GLenum type, GLsizei stride, | |
889 const GLvoid * pointer); | |
890 GL_API void GL_APIENTRY glOrthox(GLfixed left, GLfixed right, | |
891 GLfixed bottom, GLfixed top, | |
892 GLfixed zNear, GLfixed zFar); | |
893 GL_API void GL_APIENTRY glPixelStorei(GLenum pname, GLint param); | |
894 GL_API void GL_APIENTRY glPointParameterx(GLenum pname, GLfixed param); | |
895 GL_API void GL_APIENTRY glPointParameterxv(GLenum pname, | |
896 const GLfixed * params); | |
897 GL_API void GL_APIENTRY glPointSizex(GLfixed size); | |
898 GL_API void GL_APIENTRY glPolygonOffsetx(GLfixed factor, GLfixed units); | |
899 GL_API void GL_APIENTRY glPopMatrix(void); | |
900 GL_API void GL_APIENTRY glPushMatrix(void); | |
901 GL_API void GL_APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, | |
902 GLsizei height, GLenum format, | |
903 GLenum type, GLvoid * pixels); | |
904 GL_API void GL_APIENTRY glRotatex(GLfixed angle, GLfixed x, GLfixed y, | |
905 GLfixed z); | |
906 GL_API void GL_APIENTRY glSampleCoverage(GLclampf value, | |
907 GLboolean invert); | |
908 GL_API void GL_APIENTRY glSampleCoveragex(GLclampx value, | |
909 GLboolean invert); | |
910 GL_API void GL_APIENTRY glScalex(GLfixed x, GLfixed y, GLfixed z); | |
911 GL_API void GL_APIENTRY glScissor(GLint x, GLint y, GLsizei width, | |
912 GLsizei height); | |
913 GL_API void GL_APIENTRY glShadeModel(GLenum mode); | |
914 GL_API void GL_APIENTRY glStencilFunc(GLenum func, GLint ref, | |
915 GLuint mask); | |
916 GL_API void GL_APIENTRY glStencilMask(GLuint mask); | |
917 GL_API void GL_APIENTRY glStencilOp(GLenum fail, GLenum zfail, | |
918 GLenum zpass); | |
919 GL_API void GL_APIENTRY glTexCoordPointer(GLint size, GLenum type, | |
920 GLsizei stride, | |
921 const GLvoid * pointer); | |
922 GL_API void GL_APIENTRY glTexEnvi(GLenum target, GLenum pname, | |
923 GLint param); | |
924 GL_API void GL_APIENTRY glTexEnvx(GLenum target, GLenum pname, | |
925 GLfixed param); | |
926 GL_API void GL_APIENTRY glTexEnviv(GLenum target, GLenum pname, | |
927 const GLint * params); | |
928 GL_API void GL_APIENTRY glTexEnvxv(GLenum target, GLenum pname, | |
929 const GLfixed * params); | |
930 GL_API void GL_APIENTRY glTexImage2D(GLenum target, GLint level, | |
931 GLint internalformat, GLsizei width, | |
932 GLsizei height, GLint border, | |
933 GLenum format, GLenum type, | |
934 const GLvoid * pixels); | |
935 GL_API void GL_APIENTRY glTexParameteri(GLenum target, GLenum pname, | |
936 GLint param); | |
937 GL_API void GL_APIENTRY glTexParameterx(GLenum target, GLenum pname, | |
938 GLfixed param); | |
939 GL_API void GL_APIENTRY glTexParameteriv(GLenum target, GLenum pname, | |
940 const GLint * params); | |
941 GL_API void GL_APIENTRY glTexParameterxv(GLenum target, GLenum pname, | |
942 const GLfixed * params); | |
943 GL_API void GL_APIENTRY glTexSubImage2D(GLenum target, GLint level, | |
944 GLint xoffset, GLint yoffset, | |
945 GLsizei width, GLsizei height, | |
946 GLenum format, GLenum type, | |
947 const GLvoid * pixels); | |
948 GL_API void GL_APIENTRY glTranslatex(GLfixed x, GLfixed y, GLfixed z); | |
949 GL_API void GL_APIENTRY glVertexPointer(GLint size, GLenum type, | |
950 GLsizei stride, | |
951 const GLvoid * pointer); | |
952 GL_API void GL_APIENTRY glViewport(GLint x, GLint y, GLsizei width, | |
953 GLsizei height); | |
954 | |
955 /*------------------------------------------------------------------------* | |
956 * Required OES extension functions | |
957 *------------------------------------------------------------------------*/ | |
958 | |
959 /* GL_OES_read_format */ | |
960 #ifndef GL_OES_read_format | |
961 #define GL_OES_read_format 1 | |
962 #endif | |
963 | |
964 /* GL_OES_compressed_paletted_texture */ | |
965 #ifndef GL_OES_compressed_paletted_texture | |
966 #define GL_OES_compressed_paletted_texture 1 | |
967 #endif | |
968 | |
969 /* GL_OES_point_size_array */ | |
970 #ifndef GL_OES_point_size_array | |
971 #define GL_OES_point_size_array 1 | |
972 GL_API void GL_APIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, | |
973 const GLvoid * pointer); | |
974 #endif | |
975 | |
976 /* GL_OES_query_matrix */ | |
977 #ifndef GL_OES_query_matrix | |
978 #define GL_OES_query_matrix 1 | |
979 GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES(GLfixed mantissa[16], | |
980 GLint exponent[16]); | |
981 #endif /* GL_OES_query_matrix */ | |
982 | |
983 /* GL_OES_point_sprite */ | |
984 #ifndef GL_OES_point_sprite | |
985 #define GL_OES_point_sprite 1 | |
986 #endif | |
987 | |
988 /* GL_OES_draw_texture */ | |
989 #ifndef GL_OES_draw_texture | |
990 #define GL_OES_draw_texture 1 | |
991 GL_API void GL_APIENTRY glDrawTexsOES(GLshort x, GLshort y, GLshort z, | |
992 GLshort width, GLshort height); | |
993 GL_API void GL_APIENTRY glDrawTexiOES(GLint x, GLint y, GLint z, | |
994 GLint width, GLint height); | |
995 GL_API void GL_APIENTRY glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, | |
996 GLfixed width, GLfixed height); | |
997 GL_API void GL_APIENTRY glDrawTexsvOES(const GLshort * coords); | |
998 GL_API void GL_APIENTRY glDrawTexivOES(const GLint * coords); | |
999 GL_API void GL_APIENTRY glDrawTexxvOES(const GLfixed * coords); | |
1000 GL_API void GL_APIENTRY glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, | |
1001 GLfloat width, GLfloat height); | |
1002 GL_API void GL_APIENTRY glDrawTexfvOES(const GLfloat * coords); | |
1003 #endif /* GL_OES_draw_texture */ | |
1004 | |
1005 /* GL_OES_single_precision */ | |
1006 #ifndef GL_OES_single_precision | |
1007 #define GL_OES_single_precision 1 | |
1008 GL_API void GL_APIENTRY glDepthRangefOES(GLclampf zNear, GLclampf zFar); | |
1009 GL_API void GL_APIENTRY glFrustumfOES(GLfloat left, GLfloat right, | |
1010 GLfloat bottom, GLfloat top, | |
1011 GLfloat zNear, GLfloat zFar); | |
1012 GL_API void GL_APIENTRY glOrthofOES(GLfloat left, GLfloat right, | |
1013 GLfloat bottom, GLfloat top, | |
1014 GLfloat zNear, GLfloat zFar); | |
1015 GL_API void GL_APIENTRY glClipPlanefOES(GLenum plane, | |
1016 const GLfloat * equation); | |
1017 GL_API void GL_APIENTRY glGetClipPlanefOES(GLenum pname, GLfloat eqn[4]); | |
1018 GL_API void GL_APIENTRY glClearDepthfOES(GLclampf depth); | |
1019 #endif /* GL_OES_single_precision */ | |
1020 | |
1021 /* GL_OES_vertex_buffer_object */ | |
1022 #ifndef GL_OES_vertex_buffer_object | |
1023 #define GL_OES_vertex_buffer_object 1 | |
1024 GL_API void APIENTRY glBindBufferOES(GLenum, GLuint); | |
1025 GL_API void APIENTRY glDeleteBuffersOES(GLsizei, const GLuint *); | |
1026 GL_API void APIENTRY glGenBuffersOES(GLsizei, GLuint *); | |
1027 GL_API GLboolean APIENTRY glIsBufferOES(GLuint); | |
1028 GL_API void APIENTRY glBufferDataOES(GLenum, GLsizeiptr, const GLvoid *, | |
1029 GLenum); | |
1030 GL_API void APIENTRY glBufferSubDataOES(GLenum, GLintptr, GLsizeiptr, | |
1031 const GLvoid *); | |
1032 GL_API void APIENTRY glGetBufferParameterivOES(GLenum, GLenum, GLint *); | |
1033 #endif /* GL_OES_vertex_buffer_object */ | |
1034 | |
1035 #ifdef __cplusplus | |
1036 } | |
1037 #endif | |
1038 | |
1039 #endif /* __gles_h_ */ |