Mercurial > sdl-ios-xcode
comparison src/audio/dummy/SDL_dummyaudio.c @ 1532:30f189cdd82b
Implemented dummy audio driver.
Fixes Bugzilla #161.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 14 Mar 2006 08:53:33 +0000 |
parents | |
children | 38c1eb6b0083 |
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1531:543ffd71ab6d | 1532:30f189cdd82b |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2006 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 | |
22 This file hacked^H^H^H^H^H^Hwritten by Ryan C. Gordon | |
23 (icculus@icculus.org) | |
24 */ | |
25 #include "SDL_config.h" | |
26 | |
27 /* Output raw audio data to a file. */ | |
28 | |
29 #if HAVE_STDIO_H | |
30 #include <stdio.h> | |
31 #endif | |
32 | |
33 #include "SDL_rwops.h" | |
34 #include "SDL_timer.h" | |
35 #include "SDL_audio.h" | |
36 #include "../SDL_audiomem.h" | |
37 #include "../SDL_audio_c.h" | |
38 #include "../SDL_audiodev_c.h" | |
39 #include "SDL_dummyaudio.h" | |
40 | |
41 /* The tag name used by DUMMY audio */ | |
42 #define DUMMYAUD_DRIVER_NAME "dummy" | |
43 | |
44 /* environment variables and defaults. */ | |
45 #define DUMMYENVR_WRITEDELAY "SDL_DUMMYAUDIODELAY" | |
46 #define DUMMYDEFAULT_WRITEDELAY 150 | |
47 | |
48 /* Audio driver functions */ | |
49 static int DUMMYAUD_OpenAudio(_THIS, SDL_AudioSpec *spec); | |
50 static void DUMMYAUD_WaitAudio(_THIS); | |
51 static void DUMMYAUD_PlayAudio(_THIS); | |
52 static Uint8 *DUMMYAUD_GetAudioBuf(_THIS); | |
53 static void DUMMYAUD_CloseAudio(_THIS); | |
54 | |
55 /* Audio driver bootstrap functions */ | |
56 static int DUMMYAUD_Available(void) | |
57 { | |
58 const char *envr = SDL_getenv("SDL_AUDIODRIVER"); | |
59 if (envr && (SDL_strcmp(envr, DUMMYAUD_DRIVER_NAME) == 0)) { | |
60 return(1); | |
61 } | |
62 return(0); | |
63 } | |
64 | |
65 static void DUMMYAUD_DeleteDevice(SDL_AudioDevice *device) | |
66 { | |
67 SDL_free(device->hidden); | |
68 SDL_free(device); | |
69 } | |
70 | |
71 static SDL_AudioDevice *DUMMYAUD_CreateDevice(int devindex) | |
72 { | |
73 SDL_AudioDevice *this; | |
74 const char *envr; | |
75 | |
76 /* Initialize all variables that we clean on shutdown */ | |
77 this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice)); | |
78 if ( this ) { | |
79 SDL_memset(this, 0, (sizeof *this)); | |
80 this->hidden = (struct SDL_PrivateAudioData *) | |
81 SDL_malloc((sizeof *this->hidden)); | |
82 } | |
83 if ( (this == NULL) || (this->hidden == NULL) ) { | |
84 SDL_OutOfMemory(); | |
85 if ( this ) { | |
86 SDL_free(this); | |
87 } | |
88 return(0); | |
89 } | |
90 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); | |
91 | |
92 envr = SDL_getenv(DUMMYENVR_WRITEDELAY); | |
93 this->hidden->write_delay = (envr) ? SDL_atoi(envr) : DUMMYDEFAULT_WRITEDELAY; | |
94 | |
95 /* Set the function pointers */ | |
96 this->OpenAudio = DUMMYAUD_OpenAudio; | |
97 this->WaitAudio = DUMMYAUD_WaitAudio; | |
98 this->PlayAudio = DUMMYAUD_PlayAudio; | |
99 this->GetAudioBuf = DUMMYAUD_GetAudioBuf; | |
100 this->CloseAudio = DUMMYAUD_CloseAudio; | |
101 | |
102 this->free = DUMMYAUD_DeleteDevice; | |
103 | |
104 return this; | |
105 } | |
106 | |
107 AudioBootStrap DUMMYAUD_bootstrap = { | |
108 DUMMYAUD_DRIVER_NAME, "SDL dummy audio driver", | |
109 DUMMYAUD_Available, DUMMYAUD_CreateDevice | |
110 }; | |
111 | |
112 /* This function waits until it is possible to write a full sound buffer */ | |
113 static void DUMMYAUD_WaitAudio(_THIS) | |
114 { | |
115 SDL_Delay(this->hidden->write_delay); | |
116 } | |
117 | |
118 static void DUMMYAUD_PlayAudio(_THIS) | |
119 { | |
120 /* no-op...this is a null driver. */ | |
121 } | |
122 | |
123 static Uint8 *DUMMYAUD_GetAudioBuf(_THIS) | |
124 { | |
125 return(this->hidden->mixbuf); | |
126 } | |
127 | |
128 static void DUMMYAUD_CloseAudio(_THIS) | |
129 { | |
130 if ( this->hidden->mixbuf != NULL ) { | |
131 SDL_FreeAudioMem(this->hidden->mixbuf); | |
132 this->hidden->mixbuf = NULL; | |
133 } | |
134 } | |
135 | |
136 static int DUMMYAUD_OpenAudio(_THIS, SDL_AudioSpec *spec) | |
137 { | |
138 #if HAVE_STDIO_H | |
139 fprintf(stderr, "\nWARNING: You are using the SDL dummy audio driver!" | |
140 " No sound will be output!\n\n"); | |
141 #endif | |
142 | |
143 /* Allocate mixing buffer */ | |
144 this->hidden->mixlen = spec->size; | |
145 this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen); | |
146 if ( this->hidden->mixbuf == NULL ) { | |
147 return(-1); | |
148 } | |
149 SDL_memset(this->hidden->mixbuf, spec->silence, spec->size); | |
150 | |
151 /* We're ready to rock and roll. :-) */ | |
152 return(0); | |
153 } | |
154 |