Mercurial > sdl-ios-xcode
comparison Xcode/SDL/SDL.xcodeproj/project.pbxproj @ 5159:307ccc9c135e
Made it possible to create a texture of any format, even if not supported by the renderer.
This allows me to reduce the set of formats supported by the renderers to the most optimal set, for a nice speed boost.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Feb 2011 00:19:40 -0800 |
parents | fb424691cfc7 |
children | 4d39eeaad00b |
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5158:f3ebd1950442 | 5159:307ccc9c135e |
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