comparison include/SDL_video.h @ 1926:307355678142

Added SDL_GL_ExtensionSupported() Use GL_ARB_texture_rectangle in the OpenGL renderer, if supported.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 22 Jul 2006 21:58:17 +0000
parents 8a162bfdc838
children 83946ee0ff1f
comparison
equal deleted inserted replaced
1925:411bfb37082b 1926:307355678142
1457 * \brief Get the address of an OpenGL function. 1457 * \brief Get the address of an OpenGL function.
1458 */ 1458 */
1459 extern DECLSPEC void *SDLCALL SDL_GL_GetProcAddress(const char *proc); 1459 extern DECLSPEC void *SDLCALL SDL_GL_GetProcAddress(const char *proc);
1460 1460
1461 /** 1461 /**
1462 * \fn SDL_bool SDL_GL_ExtensionSupported(const char *extension)
1463 *
1464 * \brief Return true if an OpenGL extension is supported for the current context.
1465 */
1466 extern DECLSPEC SDL_bool SDLCALL SDL_GL_ExtensionSupported(const char
1467 *extension);
1468
1469 /**
1462 * \fn int SDL_GL_SetAttribute(SDL_GLattr attr, int value) 1470 * \fn int SDL_GL_SetAttribute(SDL_GLattr attr, int value)
1463 * 1471 *
1464 * \brief Set an OpenGL window attribute before window creation. 1472 * \brief Set an OpenGL window attribute before window creation.
1465 */ 1473 */
1466 extern DECLSPEC int SDLCALL SDL_GL_SetAttribute(SDL_GLattr attr, int value); 1474 extern DECLSPEC int SDLCALL SDL_GL_SetAttribute(SDL_GLattr attr, int value);