comparison src/video/photon/SDL_ph_video.h @ 821:30168104389f

Date: Sat, 14 Feb 2004 14:52:40 +0200 From: "Mike Gorchak" Subject: Batch of the QNX6 fixes for the SDL 1. Updated readme.QNX 2. Fixed crashes during intensive window updating under fast machines (got over 200 rectangles for update). 3. Fixed double-buffered fullscreen modes, now it works as needed. 4. Fixed Photon detection algorithm. 5. Fixed HWSURFACE update function. 6. Added SDL_PHOTON_FULLSCREEN_REFRESH environment variable support for control refresh rates under Photon. 7. Added 640x400 fullscreen mode emulation via 640x480 (if videodriver not supports original 640x400 mode of course) shifted by 40 vertical pixels from begin, to center it. It's needed for some old DOS games which ran in doubled 320x200 mode. 8. Added available video ram amount support. 8. Added hardware surface allocation/deallocation support if current videomode and videodriver supports it. 9. Added hardware filling support. 10. Added hardware blits support (simple and colorkeyed). And I've added to testvidinfo test color-keyed blits benchmark (maybe need to add alpha blits benchmark too ?). Currently Photon not supporting any alpha hardware blittings (all drivers lack of alpha blitting code support, only software alpha blitting exist in photon, which is hundreds times slowest than the SDL's one). So I've not added the alpha support. I suppose new QNX 6.3 will have the hardware alpha support, so when it will be done, I'll add alpha support.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 14 Feb 2004 20:22:21 +0000
parents b8d311d90021
children 4ab6d1fd028f
comparison
equal deleted inserted replaced
820:0b9b4bf3c1e7 821:30168104389f
94 int old_video_mode; /* Stored mode before fullscreen switch */ 94 int old_video_mode; /* Stored mode before fullscreen switch */
95 int old_refresh_rate; /* Stored refresh rate befor fullscreen switch */ 95 int old_refresh_rate; /* Stored refresh rate befor fullscreen switch */
96 96
97 int mouse_relative; 97 int mouse_relative;
98 WMcursor* BlankCursor; 98 WMcursor* BlankCursor;
99 uint32_t videomode_emulatemode;
99 100
100 Uint32 depth; /* current visual depth (not bpp) */ 101 Uint32 visualbpp; /* current visual bpp */
101 Uint32 desktopbpp; /* bpp of desktop at the moment of start */ 102 Uint32 desktopbpp; /* bpp of desktop at the moment of start */
102 Uint32 desktoppal; /* palette mode emulation or system */ 103 Uint32 desktoppal; /* palette mode emulation or system */
103 104
104 int currently_fullscreen; 105 int currently_fullscreen;
105 int currently_hided; /* 1 - window hided (minimazed), 0 - normal */ 106 int currently_hided; /* 1 - window hided (minimazed), 0 - normal */
107 108
108 PhEvent_t* event; 109 PhEvent_t* event;
109 SDL_Overlay* overlay; 110 SDL_Overlay* overlay;
110 }; 111 };
111 112
112 #define mode_settings (this->hidden->mode_settings) 113 #define mode_settings (this->hidden->mode_settings)
113 #define window (this->hidden->Window) 114 #define window (this->hidden->Window)
114 #define SDL_Image (this->hidden->image) 115 #define SDL_Image (this->hidden->image)
115 #define OCImage (this->hidden->ocimage) 116 #define OCImage (this->hidden->ocimage)
116 #define old_video_mode (this->hidden->old_video_mode) 117 #define old_video_mode (this->hidden->old_video_mode)
117 #define old_refresh_rate (this->hidden->old_refresh_rate) 118 #define old_refresh_rate (this->hidden->old_refresh_rate)
118 #define graphics_card_caps (this->hidden->graphics_card_caps) 119 #define graphics_card_caps (this->hidden->graphics_card_caps)
119 #define desktopbpp (this->hidden->desktopbpp) 120 #define desktopbpp (this->hidden->desktopbpp)
120 #define desktoppal (this->hidden->desktoppal) 121 #define visualbpp (this->hidden->visualbpp)
121 #define savedpal (this->hidden->savedpal) 122 #define desktoppal (this->hidden->desktoppal)
122 #define syspalph (this->hidden->syspalph) 123 #define savedpal (this->hidden->savedpal)
123 #define currently_fullscreen (this->hidden->currently_fullscreen) 124 #define syspalph (this->hidden->syspalph)
124 #define currently_hided (this->hidden->currently_hided) 125 #define currently_fullscreen (this->hidden->currently_fullscreen)
125 #define currently_maximized (this->hidden->currently_maximized) 126 #define currently_hided (this->hidden->currently_hided)
126 #define event (this->hidden->event) 127 #define currently_maximized (this->hidden->currently_maximized)
127 #define current_overlay (this->hidden->overlay) 128 #define event (this->hidden->event)
128 #define desktop_mode (this->hidden->desktop_mode) 129 #define current_overlay (this->hidden->overlay)
129 #define mouse_relative (this->hidden->mouse_relative) 130 #define desktop_mode (this->hidden->desktop_mode)
130 #define SDL_BlankCursor (this->hidden->BlankCursor) 131 #define mouse_relative (this->hidden->mouse_relative)
132 #define SDL_BlankCursor (this->hidden->BlankCursor)
133 #define videomode_emulatemode (this->hidden->videomode_emulatemode)
131 134
132 #ifdef HAVE_OPENGL 135 #ifdef HAVE_OPENGL
133 #define oglctx (this->hidden->OGLContext) 136 #define oglctx (this->hidden->OGLContext)
134 #define oglflags (this->hidden->OGLFlags) 137 #define oglflags (this->hidden->OGLFlags)
135 #define oglbpp (this->hidden->OGLBPP) 138 #define oglbpp (this->hidden->OGLBPP)