Mercurial > sdl-ios-xcode
comparison src/video/SDL_sysvideo.h @ 5148:2f44e6969a59
Split the rendering API out into a separate header file.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 01 Feb 2011 15:02:21 -0800 |
parents | 31e7f523ab3d |
children | ad50b3db78bd |
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5147:a1345acf7b3d | 5148:2f44e6969a59 |
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24 #ifndef _SDL_sysvideo_h | 24 #ifndef _SDL_sysvideo_h |
25 #define _SDL_sysvideo_h | 25 #define _SDL_sysvideo_h |
26 | 26 |
27 #include "SDL_mouse.h" | 27 #include "SDL_mouse.h" |
28 #include "SDL_keysym.h" | 28 #include "SDL_keysym.h" |
29 #include "SDL_render.h" | |
29 #include "SDL_shape.h" | 30 #include "SDL_shape.h" |
30 | 31 |
31 /* The SDL video driver */ | 32 /* The SDL video driver */ |
32 | 33 |
33 typedef struct SDL_Renderer SDL_Renderer; | 34 typedef struct SDL_Renderer SDL_Renderer; |