Mercurial > sdl-ios-xcode
comparison README.Qtopia @ 386:2c5d4c22a2ac
Added a README for Qtopia
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 01 Jun 2002 18:43:51 +0000 |
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1 | |
2 ============================================================================== | |
3 Using the Simple DirectMedia Layer with Qtopia/OPIE | |
4 ============================================================================== | |
5 | |
6 ============================================================================== | |
7 I. Setting up the Qtopia development environment. | |
8 | |
9 This document will not explain how to setup the Qtopia development | |
10 environment. That is outside the scope of the document. You can read | |
11 more on this subject in this excellent howto: | |
12 | |
13 http://www.zauruszone.com/howtos/linux_compiler_setup_howto.html | |
14 | |
15 ============================================================================== | |
16 II. Building the Simple DirectMedia Layer libraries using the arm | |
17 cross-compiler | |
18 | |
19 This is somewhat tricky since the name of the compiler binaries | |
20 differ from the standard. Also you should disable features not | |
21 needed. The command below works for me. Note that it's all one | |
22 line. You can also set the NM, LD etc environment variables | |
23 separately. | |
24 | |
25 NM=arm-linux-nm LD=arm-linux-ld CC=arm-linux-gcc CXX=arm-linux-g++ RANLIB=arm-linux-ranlib AR=arm-linux-ar ./configure --enable-video-qtopia --disable-video-dummy --disable-video-fbcon --disable-video-dga --disable-arts --disable-esd --disable-alsa --disable-cdrom --disable-video-x11 --disable-nasm --prefix=/opt/Qtopia/sharp/ arm-unknown-linux-gnu | |
26 | |
27 One thing to note is that the above configure will include joystick | |
28 support, even though you can't have joysticks on the Zaurus. The | |
29 reason for this is to avoid link / compile / runtime errors with | |
30 applications that have joystick support. | |
31 | |
32 ============================================================================== | |
33 III. Building the Simple DirectMedia Layer test programs: | |
34 | |
35 After installing, making sure the correct sdl-config is in your | |
36 path, run configure like this: | |
37 | |
38 NM=arm-linux-nm LD=arm-linux-ld CC=arm-linux-gcc CXX=arm-linux-g++ AR=arm-linux-ar ./configure arm-unknown-linux-gnu | |
39 | |
40 ============================================================================== | |
41 IV. Application porting notes | |
42 | |
43 One thing I have noticed is that applications sometimes don't exit | |
44 correctly. Their icon remains in the taskbar and they tend to | |
45 relaunch themselves automatically. I believe this problem doesn't | |
46 occur if you exit your application using the exit() method. However, | |
47 if you end main() with 'return 0;' or so, this seems to happen. | |
48 | |
49 Also note that when running in landscape mode - i.e requesting a | |
50 window that is HEIGHT pixels wide and WIDTH pixels high, where WIDTH | |
51 and HEIGHT normally is 240 and 320 - the image is blitted so that | |
52 the hardware buttons are on the left side of the display. This might | |
53 not always be desirable but such is the code today. | |
54 | |
55 | |
56 ============================================================================== | |
57 V. Enjoy! :) | |
58 | |
59 If you have a project you'd like me to know about, or want to ask questions, | |
60 go ahead and join the SDL developer's mailing list by sending e-mail to: | |
61 | |
62 sdl-request@libsdl.org | |
63 | |
64 and put "subscribe" into the subject of the message. Or alternatively you | |
65 can use the web interface: | |
66 | |
67 http://www.libsdl.org/mailman/listinfo/sdl | |
68 | |
69 ============================================================================== | |
70 VI. What is supported: | |
71 | |
72 Keyboard (Sharp Zaurus) | |
73 Hardware buttons | |
74 Stylus input (mouse) | |
75 Video. Allows fullscreen both in portrait mode (up to WIDTHxHEIGHT | |
76 size window) and in landscape mode (up to HEIGHTxWIDTH). | |
77 | |
78 All other SDL functionality works like a normal Linux system (threads, | |
79 audio etc). | |
80 | |
81 -- | |
82 David Hedbor <david@hedbor.org> | |
83 http://david.hedbor.org/ http://eongames.com/ | |
84 |