Mercurial > sdl-ios-xcode
comparison configure.in @ 5050:2add0d17180b
SDL doesn't depend on GLU, and overwhelming feedback from the mailing list is that people don't want it included in SDL_opengl.h
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 19 Jan 2011 22:55:51 -0800 |
parents | 187d7d446306 |
children | e8916fe9cfc8 |
comparison
equal
deleted
inserted
replaced
5049:28003ba91f57 | 5050:2add0d17180b |
---|---|
1571 AC_MSG_CHECKING(for OpenGL (GLX) support) | 1571 AC_MSG_CHECKING(for OpenGL (GLX) support) |
1572 video_opengl=no | 1572 video_opengl=no |
1573 AC_TRY_COMPILE([ | 1573 AC_TRY_COMPILE([ |
1574 #include <GL/gl.h> | 1574 #include <GL/gl.h> |
1575 #include <GL/glx.h> | 1575 #include <GL/glx.h> |
1576 #include <GL/glu.h> | |
1577 ],[ | 1576 ],[ |
1578 ],[ | 1577 ],[ |
1579 video_opengl=yes | 1578 video_opengl=yes |
1580 ]) | 1579 ]) |
1581 AC_MSG_RESULT($video_opengl) | 1580 AC_MSG_RESULT($video_opengl) |