Mercurial > sdl-ios-xcode
comparison src/audio/nds/SDL_ndsaudio.c @ 2938:2929ed239d2a
Adjusted default choice of audio driver.
If a driver can definitely see available devices, it is chosen. Otherwise,
we'll take the first driver that initializes but saw no devices...this might
be because it can't enumerate them, or there really aren't any available.
This prevents the dsp driver from hogging control when there are no /dev/dsp*
nodes (for example, on a Linux box with ALSA and no OSS emulation).
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 01 Jan 2009 07:54:58 +0000 |
parents | 99210400e8b9 |
children | 1e431c2631ee |
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2937:017d4334accf | 2938:2929ed239d2a |
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118 /* and the capabilities */ | 118 /* and the capabilities */ |
119 impl->HasCaptureSupport = 1; | 119 impl->HasCaptureSupport = 1; |
120 impl->OnlyHasDefaultOutputDevice = 1; | 120 impl->OnlyHasDefaultOutputDevice = 1; |
121 impl->OnlyHasDefaultInputDevice = 1; | 121 impl->OnlyHasDefaultInputDevice = 1; |
122 | 122 |
123 return 1; | 123 return 2; /* 2 == definitely has an audio device. */ |
124 } | 124 } |
125 | 125 |
126 AudioBootStrap NDSAUD_bootstrap = { | 126 AudioBootStrap NDSAUD_bootstrap = { |
127 "nds", "SDL NDS audio driver", NDSAUD_Init, 0 /*1? */ | 127 "nds", "SDL NDS audio driver", NDSAUD_Init, 0 /*1? */ |
128 }; | 128 }; |