comparison src/video/uikit/SDL_uikitvideo.m @ 2451:28286ecb3f15 gsoc2008_iphone

removed comment about NULL video driver ... it's not null anymore, it's the UIKit video driver.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Sat, 16 Aug 2008 00:17:18 +0000
parents 491958a6c881
children
comparison
equal deleted inserted replaced
2450:96124abbcede 2451:28286ecb3f15
18 18
19 Sam Lantinga 19 Sam Lantinga
20 slouken@libsdl.org 20 slouken@libsdl.org
21 */ 21 */
22 #include "SDL_config.h" 22 #include "SDL_config.h"
23
24 /* Dummy SDL video driver implementation; this is just enough to make an
25 * SDL-based application THINK it's got a working video driver, for
26 * applications that call SDL_Init(SDL_INIT_VIDEO) when they don't need it,
27 * and also for use as a collection of stubs when porting SDL to a new
28 * platform for which you haven't yet written a valid video driver.
29 *
30 * This is also a great way to determine bottlenecks: if you think that SDL
31 * is a performance problem for a given platform, enable this driver, and
32 * then see if your application runs faster without video overhead.
33 *
34 * Initial work by Ryan C. Gordon (icculus@icculus.org). A good portion
35 * of this was cut-and-pasted from Stephane Peter's work in the AAlib
36 * SDL video driver. Renamed to "DUMMY" by Sam Lantinga.
37 */
38 23
39 #include "SDL_video.h" 24 #include "SDL_video.h"
40 #include "SDL_mouse.h" 25 #include "SDL_mouse.h"
41 #include "../SDL_sysvideo.h" 26 #include "../SDL_sysvideo.h"
42 #include "../SDL_pixels_c.h" 27 #include "../SDL_pixels_c.h"