comparison src/video/quartz/SDL_QuartzVideo.m @ 4267:27f972dd5aff SDL-1.2

Removed isCustom ... not used any more.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 29 Sep 2009 13:42:33 +0000
parents c7b1d5eaa77d
children 719faf118c38
comparison
equal deleted inserted replaced
4266:62849663f20a 4267:27f972dd5aff
459 int height, int bpp, Uint32 flags) { 459 int height, int bpp, Uint32 flags) {
460 boolean_t exact_match = 0; 460 boolean_t exact_match = 0;
461 NSRect screen_rect; 461 NSRect screen_rect;
462 CGError error; 462 CGError error;
463 NSRect contentRect; 463 NSRect contentRect;
464 BOOL isCustom = NO;
465 CGDisplayFadeReservationToken fade_token = kCGDisplayFadeReservationInvalidToken; 464 CGDisplayFadeReservationToken fade_token = kCGDisplayFadeReservationInvalidToken;
466 465
467 /* Fade to black to hide resolution-switching flicker (and garbage 466 /* Fade to black to hide resolution-switching flicker (and garbage
468 that is displayed by a destroyed OpenGL context, if applicable) */ 467 that is displayed by a destroyed OpenGL context, if applicable) */
469 if ( CGAcquireDisplayFadeReservation (5, &fade_token) == kCGErrorSuccess ) { 468 if ( CGAcquireDisplayFadeReservation (5, &fade_token) == kCGErrorSuccess ) {
575 [ qz_window setViewsNeedDisplay:NO ]; 574 [ qz_window setViewsNeedDisplay:NO ];
576 } 575 }
577 } 576 }
578 /* We already have a window, just change its size */ 577 /* We already have a window, just change its size */
579 else { 578 else {
580 if (!isCustom) { 579 [ qz_window setContentSize:contentRect.size ];
581 [ qz_window setContentSize:contentRect.size ]; 580 current->flags |= (SDL_NOFRAME|SDL_RESIZABLE) & mode_flags;
582 current->flags |= (SDL_NOFRAME|SDL_RESIZABLE) & mode_flags; 581 [ window_view setFrameSize:contentRect.size ];
583 [ window_view setFrameSize:contentRect.size ];
584 }
585 } 582 }
586 583
587 /* Setup OpenGL for a fullscreen context */ 584 /* Setup OpenGL for a fullscreen context */
588 if (flags & SDL_OPENGL) { 585 if (flags & SDL_OPENGL) {
589 586
658 655
659 static SDL_Surface* QZ_SetVideoWindowed (_THIS, SDL_Surface *current, int width, 656 static SDL_Surface* QZ_SetVideoWindowed (_THIS, SDL_Surface *current, int width,
660 int height, int *bpp, Uint32 flags) { 657 int height, int *bpp, Uint32 flags) {
661 unsigned int style; 658 unsigned int style;
662 NSRect contentRect; 659 NSRect contentRect;
663 BOOL isCustom = NO;
664 int center_window = 1; 660 int center_window = 1;
665 int origin_x, origin_y; 661 int origin_x, origin_y;
666 CGDisplayFadeReservationToken fade_token = kCGDisplayFadeReservationInvalidToken; 662 CGDisplayFadeReservationToken fade_token = kCGDisplayFadeReservationInvalidToken;
667 663
668 current->flags = 0; 664 current->flags = 0;
743 739
744 if ( QZ_WindowPosition(this, &origin_x, &origin_y) ) { 740 if ( QZ_WindowPosition(this, &origin_x, &origin_y) ) {
745 /* have to flip the Y value (NSPoint is lower left corner origin) */ 741 /* have to flip the Y value (NSPoint is lower left corner origin) */
746 [ qz_window setFrameTopLeftPoint:NSMakePoint((float) origin_x, (float) (this->info.current_h - origin_y))]; 742 [ qz_window setFrameTopLeftPoint:NSMakePoint((float) origin_x, (float) (this->info.current_h - origin_y))];
747 center_window = 0; 743 center_window = 0;
748 } 744 } else if ( center_window ) {
749 else if ( center_window ) {
750 [ qz_window center ]; 745 [ qz_window center ];
751 } 746 }
752 747
753 [ qz_window setDelegate: 748 [ qz_window setDelegate:
754 [ [ SDL_QuartzWindowDelegate alloc ] init ] ]; 749 [ [ SDL_QuartzWindowDelegate alloc ] init ] ];
755 [ qz_window setContentView: [ [ [ SDL_QuartzView alloc ] init ] autorelease ] ]; 750 [ qz_window setContentView: [ [ [ SDL_QuartzView alloc ] init ] autorelease ] ];
756 } 751 }
757 /* We already have a window, just change its size */ 752 /* We already have a window, just change its size */
758 else { 753 else {
759 754 [ qz_window setContentSize:contentRect.size ];
760 if (!isCustom) { 755 current->flags |= (SDL_NOFRAME|SDL_RESIZABLE) & mode_flags;
761 [ qz_window setContentSize:contentRect.size ]; 756 [ window_view setFrameSize:contentRect.size ];
762 current->flags |= (SDL_NOFRAME|SDL_RESIZABLE) & mode_flags;
763 [ window_view setFrameSize:contentRect.size ];
764 }
765 } 757 }
766 758
767 /* For OpenGL, we bind the context to a subview */ 759 /* For OpenGL, we bind the context to a subview */
768 if ( flags & SDL_OPENGL ) { 760 if ( flags & SDL_OPENGL ) {
769 761