Mercurial > sdl-ios-xcode
comparison src/video/win32/SDL_d3drender.c @ 2810:27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 30 Nov 2008 21:58:23 +0000 |
parents | 6bacfecbf27e |
children | 7af2419ad5b0 |
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2809:7e257c3a3bf0 | 2810:27cb878a278e |
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85 (SDL_TEXTUREBLENDMODE_NONE | SDL_TEXTUREBLENDMODE_MASK | | 85 (SDL_TEXTUREBLENDMODE_NONE | SDL_TEXTUREBLENDMODE_MASK | |
86 SDL_TEXTUREBLENDMODE_BLEND | SDL_TEXTUREBLENDMODE_ADD | | 86 SDL_TEXTUREBLENDMODE_BLEND | SDL_TEXTUREBLENDMODE_ADD | |
87 SDL_TEXTUREBLENDMODE_MOD), | 87 SDL_TEXTUREBLENDMODE_MOD), |
88 (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST | | 88 (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST | |
89 SDL_TEXTURESCALEMODE_SLOW | SDL_TEXTURESCALEMODE_BEST), | 89 SDL_TEXTURESCALEMODE_SLOW | SDL_TEXTURESCALEMODE_BEST), |
90 12, | 90 13, |
91 { | 91 { |
92 SDL_PIXELFORMAT_INDEX8, | 92 SDL_PIXELFORMAT_INDEX8, |
93 SDL_PIXELFORMAT_RGB332, | 93 SDL_PIXELFORMAT_RGB332, |
94 SDL_PIXELFORMAT_RGB444, | 94 SDL_PIXELFORMAT_RGB444, |
95 SDL_PIXELFORMAT_RGB555, | 95 SDL_PIXELFORMAT_RGB555, |
97 SDL_PIXELFORMAT_ARGB1555, | 97 SDL_PIXELFORMAT_ARGB1555, |
98 SDL_PIXELFORMAT_RGB565, | 98 SDL_PIXELFORMAT_RGB565, |
99 SDL_PIXELFORMAT_RGB888, | 99 SDL_PIXELFORMAT_RGB888, |
100 SDL_PIXELFORMAT_ARGB8888, | 100 SDL_PIXELFORMAT_ARGB8888, |
101 SDL_PIXELFORMAT_ARGB2101010, | 101 SDL_PIXELFORMAT_ARGB2101010, |
102 SDL_PIXELFORMAT_YUY2, | |
102 SDL_PIXELFORMAT_UYVY, | 103 SDL_PIXELFORMAT_UYVY, |
103 SDL_PIXELFORMAT_YUY2}, | 104 SDL_PIXELFORMAT_YVYU}, |
104 0, | 105 0, |
105 0} | 106 0} |
106 }; | 107 }; |
107 | 108 |
108 typedef struct | 109 typedef struct |