Mercurial > sdl-ios-xcode
comparison src/audio/SDL_audio.c @ 4884:27ab20a36eba
- added directx include path to VS2008 solution
- updated shape vcproj and add it to VS2008 solution
- minor changes (i.e. typecasting) to get rid of compiler warnings in VS
author | Andreas Schiffler <aschiffler@ferzkopp.net> |
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date | Wed, 15 Sep 2010 22:15:47 -0700 |
parents | fff50e86c891 |
children | e8916fe9cfc8 |
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4883:511948f4919e | 4884:27ab20a36eba |
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337 int silence; | 337 int silence; |
338 Uint32 delay; | 338 Uint32 delay; |
339 | 339 |
340 /* For streaming when the buffer sizes don't match up */ | 340 /* For streaming when the buffer sizes don't match up */ |
341 Uint8 *istream; | 341 Uint8 *istream; |
342 int istream_len; | 342 int istream_len = 0; |
343 | 343 |
344 /* Perform any thread setup */ | 344 /* Perform any thread setup */ |
345 device->threadid = SDL_ThreadID(); | 345 device->threadid = SDL_ThreadID(); |
346 current_audio.impl.ThreadInit(device); | 346 current_audio.impl.ThreadInit(device); |
347 | 347 |