Mercurial > sdl-ios-xcode
comparison Borland.html @ 465:25f475cd4981
Updated the Borland C++ projects (thanks Dominique!)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 24 Aug 2002 16:15:37 +0000 |
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children | de622b7108bf |
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1 <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> | |
2 <html> | |
3 <head> | |
4 <title>Building SDL with Borland's C++ compilers</title> | |
5 | |
6 <meta name="author" | |
7 content="David Snopek and updated by Dominique Louis."> | |
8 </head> | |
9 <body> | |
10 <xevol @newtonave.net=""> </xevol> | |
11 <h1>Building SDL with Borland's C++ compilers. </h1> | |
12 <b> by <a href="mailto:xevol@users.sourceforge.net"> David Snopek</a></b> | |
13 and updated by <b><a href="mailto:Dominique@SavageSoftware.com.au">Dominique | |
14 Louis</a></b>.<br> | |
15 <br> | |
16 These instructions cover how to compile SDL and its included test programs | |
17 using either Borland <a href="#bcbwin">C++ Builder 5, 6 for Windows</a>, | |
18 <a href="#k3">C++ Builder for Linux ( AKA Kylix 3 )</a> or the free <a | |
19 href="#bccc">Borland C++ command-line compiler</a>. <br> | |
20 | |
21 <h3> <b> Extract the files </b> </h3> | |
22 | |
23 <p> Unzip the Borland.zip archive into <b>this</b> directory. Do not unzip | |
24 it into any other directory because the makefiles ( *.mak ) and project | |
25 files ( *.bpr ) use relative paths to refer to the SDL sources. This should | |
26 create a directory named "Borland" inside of the top level SDL source directory. | |
27 </p> | |
28 | |
29 <h3> <b><a name="bcbwin"></a> Using Borland C++ Builder 5, 6 for Windows </b> | |
30 </h3> | |
31 | |
32 <p> Inside of the "Borland" directory there is a "bcb6" directory that contains | |
33 a number of Builder project files. Double-click on the "libSDL.bpg" file | |
34 icon. Once Builder has started click on the "<u>P</u>rojects" menu on the | |
35 menu-bar and go down to "B<u>u</u>ild All Projects" option. <br> | |
36 This will proceed to build SDL ( with Borland's calling convention ), SDLmain, | |
37 and all the <a href="#tests">test programs</a>. Currently, all the <a | |
38 href="#tests">test programs</a> | |
39 are dynamically linked to Sam Lantinga's SDL.dll.</p> | |
40 | |
41 <p><b>NOTE :</b> Borland's "lib" format and Microsoft's "lib" format are incompatible. | |
42 <br> | |
43 If you wish to dynamically link to the SDL library supplied by Sam Lantinga | |
44 in each release, I have created the correct *.libs for SDL 1.2.4 and they | |
45 exist in the "/lib" directory.<br> | |
46 If you would like to create the *.lib files yourself, you will need to make | |
47 use of Borland's "implib.exe" utility.<br> | |
48 </p> | |
49 | |
50 <p><tt>IMPLIB</tt> works like this: </p> | |
51 | |
52 <pre> IMPLIB (destination lib name) (source dll)<br></pre> | |
53 | |
54 <p> For example,</p> | |
55 | |
56 <pre> IMPLIB SDL.lib SDL.dll<br></pre> | |
57 | |
58 <p>This assumes that SDL.dll was compiled with Visual C++ or similar.<br> | |
59 </p> | |
60 | |
61 <p>To learn more about the difference between Borland's and Microsoft's *.lib | |
62 format please read the article <a | |
63 href="http://www.bcbdev.com/articles/vcdll.htm">here</a>.<br> | |
64 </p> | |
65 | |
66 <p> <b><br> | |
67 NOTE :</b> The C++ Builder for Windows project format, is not compatible | |
68 with the Kylix 3 project format, hence the reason why they are in separate | |
69 directories.</p> | |
70 | |
71 <h3> <b><a name="bccc"></a> Using the free Borland C++ command-line compiler | |
72 </b> </h3> | |
73 | |
74 <p> The free Borland compiler can be downloaded at no charge from <a | |
75 href="http://www.borland.com/bcppbuilder/freecompiler/"> the Borland website | |
76 </a>. Make sure that it is installed and properly configured. </p> | |
77 | |
78 <p> Open an MS-DOS Prompt. Change to the "Borland\freebcc" directory under | |
79 the SDL source directory. Type "make -f SDL.mak" to build SDL and "make | |
80 -f SDLmain.mak". There are also makefiles for all of the <a | |
81 href="#tests">test programs</a>, if you wish to build them. </p> | |
82 | |
83 <h3> <b> Output files </b> </h3> | |
84 No matter which compiler you used, three important files should have | |
85 been produced: | |
86 <ul> | |
87 <li> SDL.dll ( Borland format ) </li> | |
88 <li> SDL.lib ( Borland format ) </li> | |
89 <li> SDLmain.lib ( Borland format ) </li> | |
90 | |
91 </ul> | |
92 Both of the *.lib files will need to be added to all the projects that | |
93 use SDL and SDL.dll must be placed some where the Windows dynamic linker | |
94 can find it (either in your project directory or on the system path, C:\WINDOWS\SYSTEM). | |
95 | |
96 <h3> <b><a name="k3"></a> Using Borland C++ Builder for Linux ( AKA Kylix | |
97 3 ) </b> </h3> | |
98 | |
99 <p> Inside of the "Borland" directory there is a "k3" directory that contains | |
100 a number of Builder project files. Double-click on the "libSDL.bpg" file | |
101 icon. Once Builder has started click on the "<u>P</u>rojects" menu on the | |
102 menu-bar and go down to "B<u>u</u>ild All Projects" option. This will proceed | |
103 to build all the <a | |
104 href="#tests">test programs</a>. <br> | |
105 Linux users do not need *.lib files as the Shared Object is linked right | |
106 into the project ( very neat actually, Windows should do this sort of thing | |
107 as it is a lot easier for the developer ). <br> | |
108 <b>NOTE :</b> The C++ Builder for Windows project format, is not | |
109 compatible with the Kylix 3 project format, hence the reason why they are | |
110 in separate directories.</p> | |
111 | |
112 <p> On Mandrake 8.1 the shared objects for SDL are located in the /usr/lib | |
113 directory as libSDL_*.so and the Mesa OpenGL shared objects are located in | |
114 /usr/X11R6/lib as libGL*.so<br> | |
115 <br> | |
116 So if your setup is different you may need to change the project file | |
117 so that they re-link to the ones on your system.<br> | |
118 <br> | |
119 On Mandrake 8.1 the headers files are located at /usr/include/SDL/. | |
120 So if you you have not installed the development RPMs ( usually named libSDL-devel* | |
121 ) for SDL ( not included ) you may have to change the include directory | |
122 within some of the projects.<br> | |
123 </p> | |
124 | |
125 <h3> Known Problems</h3> | |
126 The only known problem is that I ( Dominique Louis ), was unable to create | |
127 the projects that rebuilt the SDL shared objects under Linux, due to time | |
128 constraints and my lack of intimate knowledge of Linux. | |
129 <h3><a name="tests"><b> Test programs </b> </a></h3> | |
130 Some of the test programs require included media files ( *.wav; *.bmp etc | |
131 ). Before trying to run any of the test programs, copy these media files | |
132 from the "tests/" directory into the Borland build directory that you extracted | |
133 the project files to. <br> | |
134 <br> | |
135 </body> | |
136 </html> | |
137 |