comparison README.MacOSX @ 53:25dfe480c75e

Added MacOS X Project Builder projects
author Sam Lantinga <slouken@lokigames.com>
date Sun, 10 Jun 2001 18:20:23 +0000
parents 45b1c4303f87
children 37e3ca9254c7
comparison
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52:3f344be3301b 53:25dfe480c75e
37 ============================================================================== 37 ==============================================================================
38 Using the Simple DirectMedia Layer with Project Builder 38 Using the Simple DirectMedia Layer with Project Builder
39 ============================================================================== 39 ==============================================================================
40 40
41 These instructions are for using Apple's Project Builder IDE to build SDL applications. 41 These instructions are for using Apple's Project Builder IDE to build SDL applications.
42
43 - First steps
44
45 The first thing to do is to unpack the PBProjects.tar.gz archive in the
46 top level SDL directory (where the PBProjects.tar.gz archive resides).
47 Because Stuffit Expander will unpack the archive into a subdirectory,
48 you should unpack the archive manually from the command line:
49 cd [path_to_SDL_source]
50 tar zxf PBProjects.tar.gz
51 This will create a new folder called PBProjects, which you can browse
52 normally from the Finder.
42 53
43 - Building the Framework 54 - Building the Framework
44 55
45 The SDL Library is packaged as a framework bundle, an organized 56 The SDL Library is packaged as a framework bundle, an organized
46 relocatable folder heirarchy of executible code, interface headers, 57 relocatable folder heirarchy of executible code, interface headers,