comparison src/events/SDL_keyboard.c @ 5083:25d4feb7c127

Renamed SDL_keysym to SDL_KeySym Renamed SDL_scancode to SDL_ScanCode Added #defines to SDL_compat.h
author krogoway
date Mon, 24 Jan 2011 13:47:35 -0600
parents 443771460df9
children dc0dfdd58f27
comparison
equal deleted inserted replaced
5082:de59e0218aa2 5083:25d4feb7c127
560 560
561 void 561 void
562 SDL_ResetKeyboard(void) 562 SDL_ResetKeyboard(void)
563 { 563 {
564 SDL_Keyboard *keyboard = &SDL_keyboard; 564 SDL_Keyboard *keyboard = &SDL_keyboard;
565 SDL_scancode scancode; 565 SDL_ScanCode scancode;
566 566
567 for (scancode = 0; scancode < SDL_NUM_SCANCODES; ++scancode) { 567 for (scancode = 0; scancode < SDL_NUM_SCANCODES; ++scancode) {
568 if (keyboard->keystate[scancode] == SDL_PRESSED) { 568 if (keyboard->keystate[scancode] == SDL_PRESSED) {
569 SDL_SendKeyboardKey(SDL_RELEASED, scancode); 569 SDL_SendKeyboardKey(SDL_RELEASED, scancode);
570 } 570 }
588 588
589 SDL_memcpy(&keyboard->keymap[start], keys, sizeof(*keys) * length); 589 SDL_memcpy(&keyboard->keymap[start], keys, sizeof(*keys) * length);
590 } 590 }
591 591
592 void 592 void
593 SDL_SetScancodeName(SDL_scancode scancode, const char *name) 593 SDL_SetScancodeName(SDL_ScanCode scancode, const char *name)
594 { 594 {
595 SDL_scancode_names[scancode] = name; 595 SDL_scancode_names[scancode] = name;
596 } 596 }
597 597
598 SDL_Window * 598 SDL_Window *
636 } 636 }
637 } 637 }
638 } 638 }
639 639
640 int 640 int
641 SDL_SendKeyboardKey(Uint8 state, SDL_scancode scancode) 641 SDL_SendKeyboardKey(Uint8 state, SDL_ScanCode scancode)
642 { 642 {
643 SDL_Keyboard *keyboard = &SDL_keyboard; 643 SDL_Keyboard *keyboard = &SDL_keyboard;
644 int posted; 644 int posted;
645 Uint16 modstate; 645 Uint16 modstate;
646 Uint32 type; 646 Uint32 type;
847 847
848 keyboard->modstate = modstate; 848 keyboard->modstate = modstate;
849 } 849 }
850 850
851 SDLKey 851 SDLKey
852 SDL_GetKeyFromScancode(SDL_scancode scancode) 852 SDL_GetKeyFromScancode(SDL_ScanCode scancode)
853 { 853 {
854 SDL_Keyboard *keyboard = &SDL_keyboard; 854 SDL_Keyboard *keyboard = &SDL_keyboard;
855 855
856 return keyboard->keymap[scancode]; 856 return keyboard->keymap[scancode];
857 } 857 }
858 858
859 SDL_scancode 859 SDL_ScanCode
860 SDL_GetScancodeFromKey(SDLKey key) 860 SDL_GetScancodeFromKey(SDLKey key)
861 { 861 {
862 SDL_Keyboard *keyboard = &SDL_keyboard; 862 SDL_Keyboard *keyboard = &SDL_keyboard;
863 SDL_scancode scancode; 863 SDL_ScanCode scancode;
864 864
865 for (scancode = SDL_SCANCODE_UNKNOWN; scancode < SDL_NUM_SCANCODES; 865 for (scancode = SDL_SCANCODE_UNKNOWN; scancode < SDL_NUM_SCANCODES;
866 ++scancode) { 866 ++scancode) {
867 if (keyboard->keymap[scancode] == key) { 867 if (keyboard->keymap[scancode] == key) {
868 return scancode; 868 return scancode;
870 } 870 }
871 return SDL_SCANCODE_UNKNOWN; 871 return SDL_SCANCODE_UNKNOWN;
872 } 872 }
873 873
874 const char * 874 const char *
875 SDL_GetScancodeName(SDL_scancode scancode) 875 SDL_GetScancodeName(SDL_ScanCode scancode)
876 { 876 {
877 const char *name = SDL_scancode_names[scancode]; 877 const char *name = SDL_scancode_names[scancode];
878 878
879 if (name) 879 if (name)
880 return name; 880 return name;
888 static char name[8]; 888 static char name[8];
889 char *end; 889 char *end;
890 890
891 if (key & SDLK_SCANCODE_MASK) { 891 if (key & SDLK_SCANCODE_MASK) {
892 return 892 return
893 SDL_GetScancodeName((SDL_scancode) (key & ~SDLK_SCANCODE_MASK)); 893 SDL_GetScancodeName((SDL_ScanCode) (key & ~SDLK_SCANCODE_MASK));
894 } 894 }
895 895
896 switch (key) { 896 switch (key) {
897 case SDLK_RETURN: 897 case SDLK_RETURN:
898 return SDL_GetScancodeName(SDL_SCANCODE_RETURN); 898 return SDL_GetScancodeName(SDL_SCANCODE_RETURN);