Mercurial > sdl-ios-xcode
comparison src/video/directfb/SDL_DirectFB_video.h @ 4568:25b9cd8bdc30
Couriersud to Sam
I have done some quick changes and at least the code compiles again. It
also works with a number of the test executables with the DFB X11
backend. I hope to find time to get SDLMAME to work with latest SDL1.3
(i.e. rip out multi-keyboard, multi-mice & cursor support) next week to
test it further.
Regards,
André
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 23 Jul 2010 21:33:00 -0700 |
parents | f7b03b6838cb |
children | b196d2758026 |
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4567:1d7ea8724f4a | 4568:25b9cd8bdc30 |
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29 #include <directfb.h> | 29 #include <directfb.h> |
30 #include <directfb_version.h> | 30 #include <directfb_version.h> |
31 | 31 |
32 #include "SDL_mouse.h" | 32 #include "SDL_mouse.h" |
33 | 33 |
34 #define DEBUG 0 | 34 |
35 /* Set below to 1 to compile with (old) multi mice/keyboard api. Code left in | |
36 * in case we see this again ... | |
37 */ | |
38 | |
39 #define USE_MULTI_API (0) | |
40 | |
41 #define DEBUG 1 | |
35 #define LOG_CHANNEL stdout | 42 #define LOG_CHANNEL stdout |
36 | 43 |
37 #define DFB_VERSIONNUM(X, Y, Z) \ | 44 #define DFB_VERSIONNUM(X, Y, Z) \ |
38 ((X)*1000 + (Y)*100 + (Z)) | 45 ((X)*1000 + (Y)*100 + (Z)) |
39 | 46 |