Mercurial > sdl-ios-xcode
comparison TODO @ 2861:25745ac3d785
Updated TODO list
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 10 Dec 2008 08:39:00 +0000 |
parents | 6f260584df22 |
children | fe8ea2b39aea |
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2860:6ce28e5287e9 | 2861:25745ac3d785 |
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1 | 1 |
2 1.3 release checklist: | 2 1.3 release checklist: |
3 * Fill in current_w and current_h with desktop display mode | 3 * Fill in current_w and current_h with desktop display mode |
4 ([SDL] SDL_VideoInfo in 1.3 missing elements) | 4 ([SDL] SDL_VideoInfo in 1.3 missing elements) |
5 * Implement YUV texture support | 5 * Implement YUV texture support |
6 - in progress, software support is done, Ryan is working on OpenGL shaders | |
6 * Implement desktop video mode change notification? | 7 * Implement desktop video mode change notification? |
8 * Verify mouse grab support | |
9 * Properly handle mouse grab with Vista DPI scaling | |
10 * Make sure the mouse is where it's supposed to be when un-grabbed | |
11 * Test native window codepath | |
12 * Add keyboard enumeration / name query API | |
7 | 13 |
8 Wish list for the 1.3 development branch: | 14 Wish list for the 1.3 development branch: |
9 http://bugzilla.libsdl.org/ | 15 http://bugzilla.libsdl.org/ |
10 | 16 |
11 * Add a way to register custom events | 17 * Add a way to register custom events |
12 * Add internal support for adding video modes and refresh rates | |
13 * Support querying and setting refresh rate with video modes | |
14 * Add mousewheel events (new unified event architecture?) | |
15 * DirectInput joystick support needs to be implemented | 18 * DirectInput joystick support needs to be implemented |
16 * Be able to enumerate and select available audio and video drivers | |
17 * Fullscreen video mode support for Mac OS X | |
18 * Explicit vertical retrace wait (maybe separate from SDL_Flip?) | 19 * Explicit vertical retrace wait (maybe separate from SDL_Flip?) |
19 * Shaped windows, windows without borders | 20 * Shaped windows, windows without borders |
20 * Multiple windows, multiple display support | 21 * Multiple display support |
21 * SDL_INIT_EVENTTHREAD on Windows and MacOS? | |
22 * Add a timestamp to events | 22 * Add a timestamp to events |
23 * Add audio input API | 23 * Add audio input API |
24 * Add hardware accelerated scaled blit | |
25 * Add hardware accelerated alpha blits | |
26 * Redesign blitting architecture to allow blit plugins | |
27 * Add modifier state to key and button events | 24 * Add modifier state to key and button events |
28 | 25 |
29 In the jump from 1.2 to 1.3, we should change the SDL_Rect members to | 26 In the jump from 1.2 to 1.3, we should change the SDL_Rect members to |
30 int and evaluate all the rest of the datatypes. This is the only place | 27 int and evaluate all the rest of the datatypes. This is the only place |
31 we should do it though, since the 1.2 series should not break binary | 28 we should do it though, since the 1.2 series should not break binary |