Mercurial > sdl-ios-xcode
comparison Xcode/TemplatesForProjectBuilder/SDL OpenGL Application/main.c @ 2215:23a2cb765052
make indent
author | Bob Pendleton <bob@pendleton.com> |
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date | Wed, 25 Jul 2007 21:23:28 +0000 |
parents | 59a667370c57 |
children | 4d2d0548f5b2 |
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2214:e7164a4dac62 | 2215:23a2cb765052 |
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51 | 51 |
52 int attr[] = { SDL_GL_RED_SIZE, SDL_GL_BLUE_SIZE, SDL_GL_GREEN_SIZE, | 52 int attr[] = { SDL_GL_RED_SIZE, SDL_GL_BLUE_SIZE, SDL_GL_GREEN_SIZE, |
53 SDL_GL_ALPHA_SIZE, SDL_GL_BUFFER_SIZE, SDL_GL_DEPTH_SIZE | 53 SDL_GL_ALPHA_SIZE, SDL_GL_BUFFER_SIZE, SDL_GL_DEPTH_SIZE |
54 }; | 54 }; |
55 | 55 |
56 char *desc[] = | 56 char *desc[] = { "Red size: %d bits\n", "Blue size: %d bits\n", |
57 { "Red size: %d bits\n", "Blue size: %d bits\n", | 57 "Green size: %d bits\n", |
58 "Green size: %d bits\n", | |
59 "Alpha size: %d bits\n", "Color buffer size: %d bits\n", | 58 "Alpha size: %d bits\n", "Color buffer size: %d bits\n", |
60 "Depth bufer size: %d bits\n" | 59 "Depth bufer size: %d bits\n" |
61 }; | 60 }; |
62 | 61 |
63 nAttr = sizeof(attr) / sizeof(int); | 62 nAttr = sizeof(attr) / sizeof(int); |