Mercurial > sdl-ios-xcode
comparison include/SDL_config_win32.h @ 1854:2280e314a978
Closed bug #74
Added DirectInput joystick code, contributed by Glenn Maynard.
This fixes a problem with the Windows Multimedia joystick driver
not showing all 6 axes on a GameCube controller converter, which
was donated by Jacob Kolding.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 21 May 2006 16:47:41 +0000 |
parents | a80e1e0880b8 |
children | 5ff2c01e475e |
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1853:2c4923336dd0 | 1854:2280e314a978 |
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129 | 129 |
130 /* Enable various input drivers */ | 130 /* Enable various input drivers */ |
131 #ifdef _WIN32_WCE | 131 #ifdef _WIN32_WCE |
132 #define SDL_JOYSTICK_DISABLED 1 | 132 #define SDL_JOYSTICK_DISABLED 1 |
133 #else | 133 #else |
134 #define SDL_JOYSTICK_WINMM 1 | 134 #define SDL_JOYSTICK_DINPUT 1 |
135 #endif | 135 #endif |
136 | 136 |
137 /* Enable various shared object loading systems */ | 137 /* Enable various shared object loading systems */ |
138 #define SDL_LOADSO_WIN32 1 | 138 #define SDL_LOADSO_WIN32 1 |
139 | 139 |