comparison src/render/SDL_render.c @ 5229:2178ffe17222

Added function SDL_RenderSetClipRect()
author Sam Lantinga <slouken@libsdl.org>
date Mon, 07 Feb 2011 20:06:26 -0800
parents 2ee8112bfc6b
children 710d00cb3a6a
comparison
equal deleted inserted replaced
5228:ab0d7cecc0f6 5229:2178ffe17222
723 renderer = texture->renderer; 723 renderer = texture->renderer;
724 renderer->UnlockTexture(renderer, texture); 724 renderer->UnlockTexture(renderer, texture);
725 } 725 }
726 } 726 }
727 727
728 void
729 SDL_RenderSetClipRect(SDL_Renderer * renderer, const SDL_Rect * rect)
730 {
731 CHECK_RENDERER_MAGIC(renderer, );
732
733 renderer->SetClipRect(renderer, rect);
734 }
735
728 int 736 int
729 SDL_SetRenderDrawColor(SDL_Renderer * renderer, 737 SDL_SetRenderDrawColor(SDL_Renderer * renderer,
730 Uint8 r, Uint8 g, Uint8 b, Uint8 a) 738 Uint8 r, Uint8 g, Uint8 b, Uint8 a)
731 { 739 {
732 CHECK_RENDERER_MAGIC(renderer, -1); 740 CHECK_RENDERER_MAGIC(renderer, -1);