Mercurial > sdl-ios-xcode
comparison test/testblitspeed.c @ 2735:204be4fc2726
Final merge of Google Summer of Code 2008 work...
Port SDL 1.3 to the Nintendo DS
by Darren Alton, mentored by Sam Lantinga
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 27 Aug 2008 15:10:03 +0000 |
parents | c785543d1843 |
children |
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2734:dd25eabe441c | 2735:204be4fc2726 |
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395 SDL_Flip(dest); /* show it! */ | 395 SDL_Flip(dest); /* show it! */ |
396 SDL_FillRect(dest, NULL, clearColor); /* blank it for next time! */ | 396 SDL_FillRect(dest, NULL, clearColor); /* blank it for next time! */ |
397 } | 397 } |
398 | 398 |
399 now = SDL_GetTicks(); | 399 now = SDL_GetTicks(); |
400 } | 400 } while (now < end); |
401 while (now < end); | |
402 | 401 |
403 printf("Non-blitting crap accounted for %d percent of this run.\n", | 402 printf("Non-blitting crap accounted for %d percent of this run.\n", |
404 percent(testms - elasped, testms)); | 403 percent(testms - elasped, testms)); |
405 | 404 |
406 printf("%d blits took %d ms (%d fps).\n", | 405 printf("%d blits took %d ms (%d fps).\n", |