Mercurial > sdl-ios-xcode
comparison test/nds-test-progs/sprite2/source/common.h @ 2735:204be4fc2726
Final merge of Google Summer of Code 2008 work...
Port SDL 1.3 to the Nintendo DS
by Darren Alton, mentored by Sam Lantinga
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 27 Aug 2008 15:10:03 +0000 |
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2734:dd25eabe441c | 2735:204be4fc2726 |
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1 | |
2 /* A simple test program framework */ | |
3 | |
4 #include <SDL/SDL.h> | |
5 | |
6 #define VERBOSE_VIDEO 0x00000001 | |
7 #define VERBOSE_MODES 0x00000002 | |
8 #define VERBOSE_RENDER 0x00000004 | |
9 #define VERBOSE_EVENT 0x00000008 | |
10 #define VERBOSE_AUDIO 0x00000010 | |
11 | |
12 typedef struct | |
13 { | |
14 /* SDL init flags */ | |
15 char **argv; | |
16 Uint32 flags; | |
17 Uint32 verbose; | |
18 | |
19 /* Video info */ | |
20 const char *videodriver; | |
21 int display; | |
22 const char *window_title; | |
23 Uint32 window_flags; | |
24 int window_x; | |
25 int window_y; | |
26 int window_w; | |
27 int window_h; | |
28 int depth; | |
29 int refresh_rate; | |
30 int num_windows; | |
31 SDL_WindowID *windows; | |
32 | |
33 /* Renderer info */ | |
34 const char *renderdriver; | |
35 Uint32 render_flags; | |
36 SDL_bool skip_renderer; | |
37 | |
38 /* Audio info */ | |
39 const char *audiodriver; | |
40 SDL_AudioSpec audiospec; | |
41 } CommonState; | |
42 | |
43 extern CommonState *CommonCreateState(char **argv, Uint32 flags); | |
44 extern int CommonArg(CommonState * state, int index); | |
45 extern const char *CommonUsage(CommonState * state); | |
46 extern SDL_bool CommonInit(CommonState * state); | |
47 extern void CommonEvent(CommonState * state, SDL_Event * event, int *done); | |
48 extern void CommonQuit(CommonState * state); |